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The AutomaticColumnWidth method can be called when the game list does not have any columns (for example when dolphin is starting). In this case wxWidgets assertions fail when (Get|Set)ColumnWidth are called on columns that do not exist. So check to make sure there are columns to prevent this. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinWX | ||
| InputCommon | ||
| VideoBackends | ||
| VideoCommon | ||
| CMakeLists.txt | ||