dolphin/Source
Scott Mansell ba58cc47a3 Remove old (and now incorrect) error checking code.
We will now rely on Memory::CopyFromEmu to do bounds checking.

Some games actually load palettes from 0x00000000, despite the
fact no valid palette data should ever be there.

Fixes Issue 7792.
2014-10-29 08:53:53 +13:00
..
Android Fix a crash on Android when unplugging a controller during emulation. 2014-10-18 07:33:51 -05:00
Core Remove old (and now incorrect) error checking code. 2014-10-29 08:53:53 +13:00
DSPSpy Fixed issue with DSP Dump not closing files. 2014-06-23 13:08:43 -07:00
DSPTool msvc: remove some remnants of SDL and DSound from projects and general cleanup. 2014-09-01 21:27:44 -07:00
PCH Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
UnitTests Add a test for page fault handling. 2014-10-19 20:41:52 -04:00
VSProps Fix QtCompile.props to work if the repo path contains spaces. 2014-09-27 23:08:18 -07:00
.clang-format UseTab: ForIndentation 2014-05-26 21:28:59 -07:00
CMakeLists.txt Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
dolphin-emu.sln Merge pull request #1085 from waddlesplash/refactoring 2014-10-05 21:25:44 -04:00