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Leahnaya/dolphin
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b4b94fe594b117dad33ca98a8962231d926ed10e
dolphin/Source/Core
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John Peterson b4b94fe594 OpenGL: Fixed the screen size adjustment by moving it to Render::Swap(), where the final version of the picture is placed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2344 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 20:59:30 +00:00
..
Common
OpenGL: Fixed the screen size adjustment by moving it to Render::Swap(), where the final version of the picture is placed
2009-02-21 20:59:30 +00:00
Core
OpenGL: Fixed the screen size adjustment by moving it to Render::Swap(), where the final version of the picture is placed
2009-02-21 20:59:30 +00:00
DebuggerWX
Remove/cleanup some auto-"breaks" in the code. they are annoying when debugging. (jit64 hits the DSP.cpp case in animal crossing) :/
2009-02-17 23:07:10 +00:00
DiscIO
Preliminary support for having MasterKey for U/P/J and MasterKey for Korean wii games. Needs testing by someone who has a Korean wii game
2009-02-16 06:17:21 +00:00
DolphinWX
Killed the issues column and made emulationstate "Problems" provide more info when its set in the gameini. the config looks a bit ugly imo but thats cause im horrible in such stuff :P
2009-02-21 14:40:34 +00:00
InputCommon
Make InputCommon build in debug mode. Seriously, WTF? Debugging code relying on functions that simply aren't there. Nakee?????
2009-02-21 11:49:14 +00:00
VideoCommon
Vertex Shading / Projection Matrix done right (D3D)
2009-02-21 17:17:24 +00:00
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