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Boot
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Change disc: Moved some code around, no change in functionality
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2008-12-23 08:47:37 +00:00 |
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Debugger
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compile fixes
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2008-12-20 19:40:20 +00:00 |
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HLE
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GetStringVA fix for "%%"s
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2009-01-02 15:11:17 +00:00 |
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HW
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separate SI to be more like EXI, this will be helpful to keep each device in it's own file(s), and fix some menu text. SI devices which are interesting (to me) are GC keyboard, GBA, and N64 devices. Possibly SI.cpp can have the channel part separated out like EXI? Just committing like this to see if this is ok.
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2009-01-04 22:55:55 +00:00 |
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IPC_HLE
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Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users
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2009-01-04 21:53:41 +00:00 |
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Plugins
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nJoy: Enabled keyboard input (only for buttons so far) through wxWidgets in the main application. It only works when you render to the main window.
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2008-12-28 18:50:24 +00:00 |
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PowerPC
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Some code cleanup + added scons flavor=prof
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2009-01-04 10:20:38 +00:00 |
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ActionReplay.cpp
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Some code cleanup in the AR.
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2008-12-20 19:51:16 +00:00 |
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ActionReplay.h
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namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup
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2008-12-17 04:14:24 +00:00 |
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ARDecrypt.cpp
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namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup
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2008-12-17 04:14:24 +00:00 |
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ARDecrypt.h
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namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup
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2008-12-17 04:14:24 +00:00 |
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Console.cpp
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More code reorganization.
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2008-12-20 12:10:59 +00:00 |
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Console.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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Core.cpp
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Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users
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2009-01-04 21:53:41 +00:00 |
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Core.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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CoreParameter.cpp
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TLB hack plus some project changes. I only get a Konami logo though in MGS. Sonic1, plz fix :p
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2008-12-09 22:20:50 +00:00 |
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CoreParameter.h
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Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users
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2009-01-04 21:53:41 +00:00 |
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CoreTiming.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
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CoreTiming.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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DolLoader.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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Host.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
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Host.h
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Fix up wxw asserts and exceptions caused by: the "booting..." msg, hacked up tooltips in the debugger, and the staticbitmaps in wiimoteframe.
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2008-12-10 08:57:57 +00:00 |
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LogManager.cpp
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Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users
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2009-01-04 21:53:41 +00:00 |
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LogManager.h
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small speedup of logmanager, minor logging improvements, misc code standard improvements, replace a crash with an error message in ppcanalyst
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2008-12-13 16:58:06 +00:00 |
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MemTools.cpp
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just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet.
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2008-12-25 15:56:36 +00:00 |
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MemTools.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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PatchEngine.cpp
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DiscList section for the gameconfig files
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2008-12-25 12:02:09 +00:00 |
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PatchEngine.h
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Workaround for StringFromFormat-under-linux problem, random cleanup.
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2008-12-10 22:36:26 +00:00 |
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SConscript
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separate SI to be more like EXI, this will be helpful to keep each device in it's own file(s), and fix some menu text. SI devices which are interesting (to me) are GC keyboard, GBA, and N64 devices. Possibly SI.cpp can have the channel part separated out like EXI? Just committing like this to see if this is ok.
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2009-01-04 22:55:55 +00:00 |
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State.cpp
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More code reorganization.
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2008-12-20 12:10:59 +00:00 |
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State.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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stdafx.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
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stdafx.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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Tracer.cpp
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More CR usage cleanup.
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2008-12-15 19:40:12 +00:00 |
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Tracer.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
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VolumeHandler.cpp
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Change disc: Moved some code around, no change in functionality
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2008-12-23 08:47:37 +00:00 |
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VolumeHandler.h
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Change disc: Moved some code around, no change in functionality
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2008-12-23 08:47:37 +00:00 |