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dolphin
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b149ea51cfe44a2b64a8bc28593dc7b4fcf8e2c2
dolphin
/
Source
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Core
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VideoBackends
/
D3D
History
iwubcode
e892b7f1ac
VideoBackends: add support for cube maps for OGL, Vulkan, and D3D
2023-07-21 19:09:40 -05:00
..
CMakeLists.txt
…
D3DBase.cpp
Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
2023-06-19 01:34:42 +03:00
D3DBase.h
…
D3DBoundingBox.cpp
…
D3DBoundingBox.h
…
D3DGfx.cpp
VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan)
2023-06-28 17:15:31 -05:00
D3DGfx.h
VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan)
2023-06-28 17:15:31 -05:00
D3DMain.cpp
D3D: Remove Windows 7 mention in logic ops warning
2023-07-11 22:41:51 +02:00
D3DNativeVertexFormat.cpp
…
D3DPerfQuery.cpp
…
D3DPerfQuery.h
…
D3DState.cpp
VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan)
2023-06-28 17:15:31 -05:00
D3DState.h
VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan)
2023-06-28 17:15:31 -05:00
D3DSwapChain.cpp
Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
2023-06-19 01:34:42 +03:00
D3DSwapChain.h
…
D3DVertexManager.cpp
…
D3DVertexManager.h
…
DXPipeline.cpp
…
DXPipeline.h
…
DXShader.cpp
…
DXShader.h
…
DXTexture.cpp
VideoBackends: add support for cube maps for OGL, Vulkan, and D3D
2023-07-21 19:09:40 -05:00
DXTexture.h
…
VideoBackend.h
…