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The pal version of SSBB has a 640x568 xfb, which is larger than the efb. Increase the size of the static textures and put in some runtime checks to prevent buffer overruns. |
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| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| TestSuite | ||
| UnitTests | ||
| VSProps | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||
| pch.h | ||