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Make `s_is_adapter_wanted` and the elements of `s_config_rumble_enabled` atomic. The CPU thread reads `s_is_adapter_wanted` and `s_config_rumble_enabled` in `Output`, while the host thread writes to them in `RefreshConfig`. The simplest way to trigger this race is to close the `Settings` window while playing a game with the adapter active. |
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|---|---|---|
| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinNoGUI | ||
| DolphinQt | ||
| DolphinTool | ||
| InputCommon | ||
| MacUpdater | ||
| UICommon | ||
| UpdaterCommon | ||
| VideoBackends | ||
| VideoCommon | ||
| WinUpdater | ||
| CMakeLists.txt | ||
| DolphinLib.ARM64.props | ||
| DolphinLib.props | ||
| DolphinLib.vcxproj | ||
| DolphinLib.vcxproj.user | ||
| DolphinLib.x64.props | ||
| VersionInfo.plist.in | ||