dolphin/Source
Jonathan Hamilton ac05d1a593 Do all arbitrary mipmap detection in integer space
This no longer converts from sRGB to linear for the reference mip
downsample - even if the original mipmap creation tool used an sRGB
colorspace (which isn't really guaranteed, and may even change per
game), this is a "fast" heuristic that's only an estimate anyway.

The average diff is also now stored in a u64, avoiding floating point
calculations in the per-pixel hot loop.

This should speed up the detection significantly, hopefully fixing
jank when loading in new textures.
2018-07-02 09:52:15 -07:00
..
Android Merge pull request #7181 from Ebola16/R 2018-06-29 09:40:09 +02:00
Core Do all arbitrary mipmap detection in integer space 2018-07-02 09:52:15 -07:00
DSPSpy DSPSpy: Add a test for accelerator loop 2017-09-22 20:17:38 +02:00
DSPTool DSPTool: Get rid of unnecessary casts 2018-06-22 17:53:24 -04:00
PCH msvc: bump the required _MSC_FULL_VER 2017-06-03 18:20:41 -07:00
UnitTests Common, DSP: Only compile in x86-64 emitter related utilities on x86 platforms 2018-06-21 06:53:31 -04:00
VSProps Merge pull request #6819 from spycrab/delete_wx 2018-06-30 00:12:24 +02:00
.clang-format Reformat all the things! 2018-04-12 21:28:39 +02:00
CMakeLists.txt CMakeLists: Remove add_dolphin_library macro 2018-04-02 08:31:56 -04:00
dolphin-emu.sln Remove DolphinWX 2018-06-26 20:50:39 +02:00