dolphin/Source
Tom Pratt ab6c2d0d56 Dont try to load temporary save states when launching netplay
An orientation change can trigger this code path immediately when a game starts. e.g. dolphin is portrait when launching the game but settings force gameplay to landscape. We want to avoid this and continue to the netplay launch code below.

If the user backgrounds dolphin during netplay and then resumes after the process has died it will actually resume from the save state in single player mode, not sure if thats good or bad but fine for now.

Netplay doesnt handle rotation very well, seems to go more and more out of sync the more rotations.
2026-05-07 10:39:50 +02:00
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Android Dont try to load temporary save states when launching netplay 2026-05-07 10:39:50 +02:00
Core Merge pull request #14532 from Dentomologist/autoupdatechecker_fix_edge_cases 2026-05-05 16:23:16 -07:00
DSPSpy Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
DSPTool Host: Remove unnecessary functions 2025-08-03 13:19:30 -07:00
PCH Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
UnitTests Merge pull request #13931 from SuperSamus/pikmin-squared-60fps 2026-04-27 13:09:00 -04:00
VSProps Move RangeSet from Externals to Common 2026-02-23 22:55:38 +01:00
.clang-format Clang-format: Fix invalid settings 2025-05-01 22:05:07 +02:00
CMakeLists.txt Merge pull request #14251 from JoshuaVandaele/cmake-editorconfig 2026-01-11 16:28:03 -05:00
dolphin-emu.sln Core/HW: Add Visual Studio project files for cpp-ipc library. 2025-10-28 18:50:58 +00:00