dolphin/Source/Core/VideoCommon/Assets
Martino Fontana 95dec13203 Improve usage of std::move and const references parameters
Accomplished using `run-clang-tidy` with `performance-move-const-arg,performance-unnecessary-value-param,modernize-pass-by-value`.

Changed arguments to const references, removed them where inappropriate (e.g. sink parameters). Same with std::move.

Manually reviewed each change to make sure that it makes sense, and do something more appropriate if possible.
2026-04-17 12:39:46 +02:00
..
AssetListener.h
CustomAsset.cpp Improve usage of std::move and const references parameters 2026-04-17 12:39:46 +02:00
CustomAsset.h Improve usage of std::move and const references parameters 2026-04-17 12:39:46 +02:00
CustomAssetCache.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
CustomAssetCache.h
CustomAssetLibrary.h
CustomAssetLoader.cpp
CustomAssetLoader.h
CustomTextureData.cpp
CustomTextureData.h
DirectFilesystemAssetLibrary.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
DirectFilesystemAssetLibrary.h
MaterialAsset.cpp
MaterialAsset.h Remove unused imports 2026-01-25 16:12:15 +01:00
MeshAsset.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
MeshAsset.h
ShaderAsset.cpp Improve usage of std::move and const references parameters 2026-04-17 12:39:46 +02:00
ShaderAsset.h
TextureAsset.cpp
TextureAsset.h
TextureAssetUtils.cpp
TextureAssetUtils.h
TextureSamplerValue.cpp
TextureSamplerValue.h
Types.h
WatchableFilesystemAssetLibrary.h