mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-05-09 12:24:04 -05:00
Windows Auto HDR only engages for DXGI swap chains using 8-bit UNORM formats (BGRA8/RGBA8). The previous default of RGB10_A2 (10-bit) was not recognized by DXGI as eligible SDR content, preventing Auto HDR from activating on D3D11 and D3D12 backends. |
||
|---|---|---|
| .. | ||
| CMakeLists.txt | ||
| D3DCommon.cpp | ||
| D3DCommon.h | ||
| Shader.cpp | ||
| Shader.h | ||
| SwapChain.cpp | ||
| SwapChain.h | ||