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Leahnaya
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dolphin
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dolphin
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NeoBrainX
057551ada7
Software Renderer: Show each backend's display name instead of its short name in the config dialog.
2013-08-12 18:30:42 +02:00
..
BPMemLoader.cpp
BPMemLoader.h
Clipper.cpp
Clipper.h
CPMemLoader.cpp
CPMemLoader.h
DebugUtil.cpp
DebugUtil.h
EfbCopy.cpp
EfbCopy.h
EfbInterface.cpp
EfbInterface.h
HwRasterizer.cpp
HwRasterizer.h
NativeVertexFormat.h
OpcodeDecoder.cpp
OpcodeDecoder.h
RasterFont.cpp
RasterFont.h
Rasterizer.cpp
D3D11: Implement zcomploc for hardware supporting D3D 11.0.
2013-08-09 22:20:35 +02:00
Rasterizer.h
SetupUnit.cpp
SetupUnit.h
stdafx.cpp
stdafx.h
SWCommandProcessor.cpp
SWCommandProcessor.h
SWmain.cpp
[Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a different thread.
2013-05-25 22:20:34 -05:00
SWPixelEngine.cpp
SWPixelEngine.h
SWRenderer.cpp
SWRenderer.h
SWStatistics.cpp
SWStatistics.h
SWVertexLoader.cpp
SWVertexLoader.h
SWVideoConfig.cpp
SWVideoConfig.h
Tev.cpp
Tev.h
TextureEncoder.cpp
TextureEncoder.h
TextureSampler.cpp
TextureSampler.h
TransformUnit.cpp
TransformUnit.h
Vec3.h
VideoBackend.h
VideoConfigDialog.cpp
Software Renderer: Show each backend's display name instead of its short name in the config dialog.
2013-08-12 18:30:42 +02:00
VideoConfigDialog.h
XFMemLoader.cpp
XFMemLoader.h