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FramebufferManager.cpp
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Revert "Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae"
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2013-01-24 16:11:07 +01:00 |
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FramebufferManager.h
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Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)."
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2013-01-16 15:46:11 -05:00 |
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Globals.h
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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
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2011-01-31 01:28:32 +00:00 |
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GLUtil.cpp
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fix warnings
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2013-01-11 21:24:59 +01:00 |
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GLUtil.h
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partial revert of 8a6f747408
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2013-01-22 00:18:42 +01:00 |
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main.cpp
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only use rgba for opengl
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2013-01-14 23:43:51 +01:00 |
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main.h
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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
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2011-01-31 01:28:32 +00:00 |
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NativeVertexFormat.cpp
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Revert "Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae"
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2013-01-24 16:11:07 +01:00 |
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PixelShaderCache.cpp
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report glsl shader warings as errors
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2013-01-18 12:49:48 +01:00 |
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PixelShaderCache.h
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move efb2ram shaders to textureCache
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2013-01-11 15:24:43 +01:00 |
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PostProcessing.cpp
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Initial removal of Nvidia CG. Still some more cleanup to go
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2012-12-24 11:09:52 -06:00 |
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PostProcessing.h
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Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
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2011-01-29 20:16:51 +00:00 |
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ProgramShaderCache.cpp
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ubo streaming
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2013-01-25 13:20:42 +01:00 |
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ProgramShaderCache.h
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ubo streaming
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2013-01-25 13:20:42 +01:00 |
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RasterFont.cpp
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Revert "Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae"
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2013-01-24 16:11:07 +01:00 |
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RasterFont.h
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Revert "Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae"
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2013-01-24 16:11:07 +01:00 |
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Render.cpp
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Merge branch 'immediate-removal' into GLSL-master
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2013-01-24 16:58:28 +01:00 |
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Render.h
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
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stdafx.cpp
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
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stdafx.h
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
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TextureCache.cpp
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Revert "Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae"
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2013-01-24 16:11:07 +01:00 |
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TextureCache.h
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Revert "Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae"
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2013-01-24 16:11:07 +01:00 |
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TextureConverter.cpp
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Revert "Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae"
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2013-01-24 16:11:07 +01:00 |
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TextureConverter.h
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use renderbuf fo xfb
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2013-01-16 01:37:00 +01:00 |
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VertexManager.cpp
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Merge branch 'immediate-removal' into GLSL-master
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2013-01-24 16:58:28 +01:00 |
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VertexManager.h
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only use one buffer, orphaning should do the rest
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2012-12-15 17:28:58 +01:00 |
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VertexShaderCache.cpp
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report glsl shader warings as errors
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2013-01-18 12:49:48 +01:00 |
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VertexShaderCache.h
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Initial removal of Nvidia CG. Still some more cleanup to go
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2012-12-24 11:09:52 -06:00 |
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VideoBackend.h
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* GUI Video-Settings changes:
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2011-03-21 19:57:31 +00:00 |