dolphin/Source
hyperiris 9e3fed40f2 game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language.
move some WIN32 code to CGameListCtrl.
nakee, please check linux build, sorry I've not enough time to setup a linux dev environment.
and, who can read German helps me to test game name and description display, thanks.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2090 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 15:03:34 +00:00
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Core game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language. 2009-02-03 15:03:34 +00:00
Dolphin.xcodeproj add partial support for building the plugins 2008-12-08 03:22:31 +00:00
Plugins Wiimote: Added option to record adjusted wiimote accelerometer values 2009-02-03 11:45:59 +00:00
PluginSpecs Some changes to the UCode abstract factory in HLE DSP. Added Pikmin Wii to the CRC list as well. 2009-02-02 20:05:24 +00:00
TestSuite testsuite: convert printf to std::cout(now all output should appear in dolphin) and add more checks to exi 2009-02-02 22:11:49 +00:00
Dolphin.sln fix for last commit 2009-01-29 01:53:07 +00:00
DolphinProj.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
MusicMod.sln Emulated Wiimote: Don't report IR positions outside the screen (leave them at 0xff), don't report A and B button mouse clicks when the cursor is outside the screen 2009-01-31 01:18:57 +00:00