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Make `s_is_adapter_wanted` and the elements of `s_config_rumble_enabled` atomic. The CPU thread reads `s_is_adapter_wanted` and `s_config_rumble_enabled` in `Output`, while the host thread writes to them in `RefreshConfig`. The simplest way to trigger this race is to close the `Settings` window while playing a game with the adapter active. |
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| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| PCH | ||
| UnitTests | ||
| VSProps | ||
| .clang-format | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||