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If the host is in hardcore mode, all joining players will be set to hardcore mode; if not, all joining players will be set to softcore. This ensures all players have the same settings and remain synchroized. |
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| .. | ||
| BaseConfigLoader.cpp | ||
| BaseConfigLoader.h | ||
| GameConfigLoader.cpp | ||
| GameConfigLoader.h | ||
| IsSettingSaveable.cpp | ||
| IsSettingSaveable.h | ||
| MovieConfigLoader.cpp | ||
| MovieConfigLoader.h | ||
| NetPlayConfigLoader.cpp | ||
| NetPlayConfigLoader.h | ||