dolphin/Source/Plugins/Plugin_VideoOGL/Src
Glenn Rice 4295f2f008 Fix an omission from the last commit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6594 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-16 18:39:57 +00:00
..
OS
cocoaGL.h
cocoaGL.m
FramebufferManager.cpp
FramebufferManager.h
Globals.h
GLUtil.cpp Fix an omission from the last commit. 2010-12-16 18:39:57 +00:00
GLUtil.h
GLWindow.h
main.cpp Merge some state loading stuff to VideoCommon and fixed a crash on Linux system when trying to save a state. 2010-12-16 18:21:14 +00:00
main.h
NativeVertexFormat.cpp
PixelShaderCache.cpp Merged the D3D9 debugger into VideoCommon/VideoUICommon: 2010-12-05 14:15:36 +00:00
PixelShaderCache.h
PostProcessing.cpp
PostProcessing.h
RasterFont.cpp
RasterFont.h
Render.cpp Revert most stuff from r6517 and revert r6501. 2010-12-16 17:40:45 +00:00
Render.h
SConscript Merged the D3D9 debugger into VideoCommon/VideoUICommon: 2010-12-05 14:15:36 +00:00
stdafx.cpp
stdafx.h
TextureCache.cpp VideoCommon: Use integer arithmetic instead of floating point arithmetic when dealing with EFB scales. 2010-12-10 15:54:14 +00:00
TextureCache.h
TextureConverter.cpp VideoCommon: Use integer arithmetic instead of floating point arithmetic when dealing with EFB scales. 2010-12-10 15:54:14 +00:00
TextureConverter.h VideoCommon: Use integer arithmetic instead of floating point arithmetic when dealing with EFB scales. 2010-12-10 15:54:14 +00:00
VertexManager.cpp Merged the D3D9 debugger into VideoCommon/VideoUICommon: 2010-12-05 14:15:36 +00:00
VertexManager.h
VertexShaderCache.cpp Merged the D3D9 debugger into VideoCommon/VideoUICommon: 2010-12-05 14:15:36 +00:00
VertexShaderCache.h