dolphin/Source/Core/Core
Léo Lam 9a3fb858f3 EXI: Always try to load IPL in GameCube mode
I don't see any reason to disable loading the IPL if bHLE_BS2 is
disabled. bHLE_BS2 should only cause us not to run the IPL, but not
skip loading it in the first place. More importantly, without always
loading it, this causes issues when trying to launch only the GC IPL
while having bHLE_BS2 = false.
2017-06-06 16:31:17 +02:00
..
Boot Boot: Re-use the disc volume 2017-06-06 16:31:16 +02:00
Config Config: Add GFX ConfigInfo 2017-06-03 18:11:58 +01:00
ConfigLoaders IsSettingSaveable: Allow GFX settings to be saved 2017-06-03 18:13:04 +01:00
Debugger Generate Symbols From RSO Modules added 2017-04-21 00:32:06 +01:00
DSP Move DSP::CodesToHeader to DSPTool 2017-06-05 19:28:40 -07:00
FifoPlayer FifoDataFile: static_assert that structs are right size 2017-04-25 17:43:37 -07:00
HLE StringUtil: StringPopBackIf added 2017-06-06 05:08:51 +01:00
HW EXI: Always try to load IPL in GameCube mode 2017-06-06 16:31:17 +02:00
IOS Boot: Unify the ELF and DOL code paths 2017-06-06 16:30:54 +02:00
PowerPC quick UB fix for 3c0bdd74 2017-06-06 03:49:01 -07:00
ActionReplay.cpp specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
ActionReplay.h CheatManager/ISOProperties: Refactor ActionReplay tabs as a class 2016-08-31 14:32:12 +10:00
Analytics.cpp VideoConfig: add bSupportsFragmentStoresAndAtomics 2017-03-15 17:20:47 -07:00
Analytics.h ControllerEmu: Separate ControlGroup from ControllerEmu 2017-02-09 18:18:52 -05:00
ARDecrypt.cpp ARDecrypt: const correctness 2017-03-22 20:35:00 -04:00
ARDecrypt.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
BootManager.cpp Boot: Clean up the boot code 2017-06-06 16:27:52 +02:00
BootManager.h Boot: Clean up the boot code 2017-06-06 16:27:52 +02:00
CMakeLists.txt Boot: Unify the ELF and DOL code paths 2017-06-06 16:30:54 +02:00
ConfigManager.cpp Boot: Unify the ELF and DOL code paths 2017-06-06 16:30:54 +02:00
ConfigManager.h Boot: Clean up the boot code 2017-06-06 16:27:52 +02:00
Core.cpp Boot: Clean up the boot code 2017-06-06 16:27:52 +02:00
Core.h Boot: Clean up the boot code 2017-06-06 16:27:52 +02:00
Core.vcxproj Boot: Unify the ELF and DOL code paths 2017-06-06 16:30:54 +02:00
Core.vcxproj.filters Boot: Unify the ELF and DOL code paths 2017-06-06 16:30:54 +02:00
CoreTiming.cpp Merge pull request #5144 from MerryMage/mfspr 2017-04-10 22:30:56 +02:00
CoreTiming.h JitArm64: Implement timer SPRs 2017-04-25 09:20:09 +01:00
DSPEmulator.cpp DSPHLE: Use unique_ptr for ucodes 2017-05-12 23:55:13 +02:00
DSPEmulator.h DSPEmulator: Amend variable casing 2017-01-18 12:20:13 -05:00
ec_wii.cpp Don't duplicate code for getting paths based on title IDs 2017-05-06 17:45:08 +02:00
ec_wii.h IOS: Reuse more code for crypto operations 2017-05-02 23:49:22 +02:00
GeckoCode.cpp Revert "GeckoCode: install code handler even if no codes are activated" 2017-06-03 22:52:42 +02:00
GeckoCode.h GeckoCode: Provide operator== and operator!= overloads 2016-10-03 02:32:43 -04:00
GeckoCodeConfig.cpp GeckoCodeConfig: Use Curl instead of SFML::Http 2017-04-05 12:58:42 -07:00
GeckoCodeConfig.h Move GeckoCodeDiag download logic to GeckoCodeConfig 2017-04-05 12:48:35 -07:00
Host.h Host: Get rid of Host_SetStartupDebuggingParameters() 2017-05-14 19:12:59 -04:00
HotkeyManager.cpp Add i18n comments for the acronym IR 2017-04-08 16:00:09 +02:00
HotkeyManager.h Implement hotkey options group in HotkeyInputConfigDiag 2017-03-13 13:39:52 -07:00
MachineContext.h Initial support for Haiku. 2017-03-27 23:46:19 -04:00
MemoryWatcher.cpp Core: Change CoreTiming event key from int to EventType* 2016-09-03 14:55:44 +10:00
MemoryWatcher.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
MemTools.cpp JitInterface: Convert includes into forward declarations where applicable 2017-03-02 13:20:29 -05:00
MemTools.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Movie.cpp Boot: Clean up the boot code 2017-06-06 16:27:52 +02:00
Movie.h Boot: Clean up the boot code 2017-06-06 16:27:52 +02:00
NetPlayClient.cpp Merge pull request #5105 from lioncash/namespace 2017-04-08 17:12:56 -04:00
NetPlayClient.h NetPlayClient: const correctness 2017-03-19 09:32:58 -04:00
NetPlayProto.h EXI: Namespace device classes 2017-03-18 21:13:12 -04:00
NetPlayServer.cpp Merge pull request #4951 from waddlesplash/haiku-2 2017-03-28 17:19:35 +13:00
NetPlayServer.h NetPlayServer: const correctness 2017-03-19 09:36:40 -04:00
PatchEngine.cpp PatchEngine: Add Reload() function 2017-04-09 14:02:33 +01:00
PatchEngine.h PatchEngine: Add Reload() function 2017-04-09 14:02:33 +01:00
State.cpp Core: Replace BOOT_MIOS with an explicit "is MIOS" flag 2017-06-06 16:21:58 +02:00
State.h Frame: Remove callback function prototypes from header 2017-04-03 06:34:36 -04:00
TitleDatabase.cpp TitleDatabase: Check game ID length before reading characters 2017-06-03 20:46:57 +02:00
TitleDatabase.h TitleDatabase: Fix header includes 2017-05-22 02:02:04 +02:00
WiiRoot.cpp Don't duplicate code for getting paths based on title IDs 2017-05-06 17:45:08 +02:00
WiiRoot.h Remove pre-generated SYSCONF 2017-01-12 21:30:11 +01:00