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SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
17 lines
468 B
C++
17 lines
468 B
C++
// Copyright 2021 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "Common/CommonTypes.h"
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#include "Common/Config/Config.h"
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namespace Config
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{
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extern const Info<bool> SESSION_USE_FMA;
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extern const Info<bool> SESSION_LOAD_IPL_DUMP;
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extern const Info<bool> SESSION_GCI_FOLDER_CURRENT_GAME_ONLY;
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extern const Info<bool> SESSION_CODE_SYNC_OVERRIDE;
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extern const Info<bool> SESSION_WII_SD_CARD_WRITABLE;
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} // namespace Config
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