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911c469cf553ca6f754c7dc6c665e2c27924388f
dolphin/Source/Core/InputCommon/ControllerInterface
History
JosJuice 7197e3abd0 Use structs for config callback IDs
This way you can't mix up regular config callback IDs and CPU thread
config callback IDs. (It would be rather bad if you did!)
2023-08-17 19:19:26 +02:00
..
Android
ControllerInterface/Android: Add null check to AddDevice
2023-08-15 13:31:18 +02:00
DInput
Replace std::ostringstream usage with fmt::format
2023-06-18 18:37:32 -05:00
DualShockUDPClient
Use structs for config callback IDs
2023-08-17 19:19:26 +02:00
evdev
…
ForceFeedback
…
Pipes
…
Quartz
…
SDL
…
SteamDeck
Support Steam Deck controls directly through hidraw
2023-05-10 13:28:32 +01:00
Touch
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WGInput
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Wiimote
…
Win32
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XInput
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Xlib
XInput2: Listen to master devices only
2023-05-19 14:20:10 -07:00
ControllerInterface.cpp
Merge pull request #11739 from OatmealDome/iokit-be-gone
2023-05-19 19:31:40 +02:00
ControllerInterface.h
Support Steam Deck controls directly through hidraw
2023-05-10 13:28:32 +01:00
CoreDevice.cpp
Replace std::ostringstream usage with fmt::format
2023-06-18 18:37:32 -05:00
CoreDevice.h
ControllerInterface/Android: Implement sensor input for InputDevices
2023-03-03 22:28:23 +01:00
InputBackend.cpp
…
InputBackend.h
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MappingCommon.cpp
InputCommon: Don't treat two analog inputs as a spurious trigger combo
2023-06-06 22:07:14 +02:00
MappingCommon.h
…
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