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dolphin
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834f8f7b5cb9b5d9e437c7a3935bfdcc236c422a
dolphin
/
Source
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Core
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VideoBackends
/
D3D
History
iwubcode
834f8f7b5c
VideoBackends: add support to allow rendering to multiple output textures
2023-06-03 14:52:31 -05:00
..
CMakeLists.txt
…
D3DBase.cpp
…
D3DBase.h
…
D3DBoundingBox.cpp
…
D3DBoundingBox.h
…
D3DGfx.cpp
VideoBackends: add support to allow rendering to multiple output textures
2023-06-03 14:52:31 -05:00
D3DGfx.h
VideoBackends: add support to allow rendering to multiple output textures
2023-06-03 14:52:31 -05:00
D3DMain.cpp
Lint fixes
2023-02-09 18:36:20 +13:00
D3DNativeVertexFormat.cpp
…
D3DPerfQuery.cpp
Divide by MSAA for PerfQuery in all backends.
2023-03-14 02:13:25 +01:00
D3DPerfQuery.h
…
D3DState.cpp
VideoBackends: add support to allow rendering to multiple output textures
2023-06-03 14:52:31 -05:00
D3DState.h
VideoBackends: rework d3d11 to specify samplers/bound textures using a bitset with a constant size, instead of hardcoding each individual enumeration value
2023-02-24 11:32:48 -06:00
D3DSwapChain.cpp
VideoBackends: add support to allow rendering to multiple output textures
2023-06-03 14:52:31 -05:00
D3DSwapChain.h
…
D3DVertexManager.cpp
…
D3DVertexManager.h
…
DXPipeline.cpp
VideoCommon: store the configuration used to create the AbstractPipeline on the pipeline itself, so that it's easy to duplicate pipelines with slightly altered configuration
2023-02-09 02:13:53 -06:00
DXPipeline.h
VideoCommon: store the configuration used to create the AbstractPipeline on the pipeline itself, so that it's easy to duplicate pipelines with slightly altered configuration
2023-02-09 02:13:53 -06:00
DXShader.cpp
…
DXShader.h
…
DXTexture.cpp
VideoBackends: add support to allow rendering to multiple output textures
2023-06-03 14:52:31 -05:00
DXTexture.h
VideoBackends: add support to allow rendering to multiple output textures
2023-06-03 14:52:31 -05:00
VideoBackend.h
…