dolphin/Source/Core/VideoCommon
Lioncash 4afb85ef33 Merge pull request #1584 from degasus/master
OGL: also show driver warnings on release builds
2014-11-25 12:41:47 -05:00
..
AVIDump.cpp Renamed EuRGB60 to PAL60 2014-11-18 16:51:21 -05:00
AVIDump.h
BoundingBox.cpp
BoundingBox.h
BPFunctions.cpp
BPFunctions.h
BPMemory.cpp
BPMemory.h
BPStructs.cpp OGL: disable bbox writes if not supported 2014-11-22 15:17:57 +01:00
BPStructs.h
CMakeLists.txt
CommandProcessor.cpp Added an exception check when the game is close to overflowing. Fixes the fifo overflow that occurs in Battalion Wars 2. 2014-11-19 12:48:09 +11:00
CommandProcessor.h
ConstantManager.h
CPMemory.cpp
CPMemory.h
DataReader.h
Debugger.cpp
Debugger.h
DriverDetails.cpp
DriverDetails.h
Fifo.cpp
Fifo.h OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp
FramebufferManagerBase.h
HiresTextures.cpp
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.h
LookUpTables.h
MainBase.cpp OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
MainBase.h
NativeVertexFormat.h
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp Update CPStatus before processing the FIFO events and force an exception check on interrupts. 2014-11-19 12:48:08 +11:00
OpcodeDecoding.h
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
PixelEngine.h
PixelShaderGen.cpp OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
PixelShaderGen.h OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
PixelShaderManager.cpp
PixelShaderManager.h
PostProcessing.cpp
PostProcessing.h
RenderBase.cpp OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
RenderBase.h OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
sfont.inc
ShaderGenCommon.h
Statistics.cpp
Statistics.h
TextureCacheBase.cpp
TextureCacheBase.h
TextureConversionShader.cpp
TextureConversionShader.h
TextureDecoder_Common.cpp
TextureDecoder_Generic.cpp
TextureDecoder_x64.cpp
TextureDecoder.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp Vertex Loader: SSE implementations of more position/texcoord/normal formats 2014-11-20 02:13:19 -08:00
VertexLoader_Normal.h
VertexLoader_Position.cpp Vertex Loader: SSE implementations of more position/texcoord/normal formats 2014-11-20 02:13:19 -08:00
VertexLoader_Position.h
VertexLoader_TextCoord.cpp Vertex Loader: SSE implementations of more position/texcoord/normal formats 2014-11-20 02:13:19 -08:00
VertexLoader_TextCoord.h
VertexLoader.cpp Vertex Loader: SSE implementations of more position/texcoord/normal formats 2014-11-20 02:13:19 -08:00
VertexLoader.h Vertex Loader: SSE implementations of more position/texcoord/normal formats 2014-11-20 02:13:19 -08:00
VertexLoaderManager.cpp
VertexLoaderManager.h
VertexManagerBase.cpp Vertex Loader: SSE implementations of more position/texcoord/normal formats 2014-11-20 02:13:19 -08:00
VertexManagerBase.h More formatting and consistency fixes 2014-11-24 17:16:59 -05:00
VertexShaderGen.cpp
VertexShaderGen.h
VertexShaderManager.cpp
VertexShaderManager.h
VideoBackendBase.cpp
VideoBackendBase.h OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
VideoCommon.h
VideoCommon.vcxproj
VideoCommon.vcxproj.filters
VideoConfig.cpp
VideoConfig.h OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h