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dolphin
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dolphin
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Source
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Core
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VideoCommon
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Lioncash
4afb85ef33
Merge pull request
#1584
from degasus/master
...
OGL: also show driver warnings on release builds
2014-11-25 12:41:47 -05:00
..
AVIDump.cpp
Renamed EuRGB60 to PAL60
2014-11-18 16:51:21 -05:00
AVIDump.h
BoundingBox.cpp
BoundingBox.h
BPFunctions.cpp
BPFunctions.h
BPMemory.cpp
BPMemory.h
BPStructs.cpp
OGL: disable bbox writes if not supported
2014-11-22 15:17:57 +01:00
BPStructs.h
CMakeLists.txt
CommandProcessor.cpp
Added an exception check when the game is close to overflowing. Fixes the fifo overflow that occurs in Battalion Wars 2.
2014-11-19 12:48:09 +11:00
CommandProcessor.h
ConstantManager.h
CPMemory.cpp
CPMemory.h
DataReader.h
Debugger.cpp
Debugger.h
DriverDetails.cpp
DriverDetails.h
Fifo.cpp
Fifo.h
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp
FramebufferManagerBase.h
HiresTextures.cpp
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.h
LookUpTables.h
MainBase.cpp
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
MainBase.h
NativeVertexFormat.h
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp
Update CPStatus before processing the FIFO events and force an exception check on interrupts.
2014-11-19 12:48:08 +11:00
OpcodeDecoding.h
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
PixelEngine.h
PixelShaderGen.cpp
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
PixelShaderGen.h
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
PixelShaderManager.cpp
PixelShaderManager.h
PostProcessing.cpp
PostProcessing.h
RenderBase.cpp
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
RenderBase.h
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
sfont.inc
ShaderGenCommon.h
Statistics.cpp
Statistics.h
TextureCacheBase.cpp
TextureCacheBase.h
TextureConversionShader.cpp
TextureConversionShader.h
TextureDecoder_Common.cpp
TextureDecoder_Generic.cpp
TextureDecoder_x64.cpp
TextureDecoder.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
Vertex Loader: SSE implementations of more position/texcoord/normal formats
2014-11-20 02:13:19 -08:00
VertexLoader_Normal.h
VertexLoader_Position.cpp
Vertex Loader: SSE implementations of more position/texcoord/normal formats
2014-11-20 02:13:19 -08:00
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
Vertex Loader: SSE implementations of more position/texcoord/normal formats
2014-11-20 02:13:19 -08:00
VertexLoader_TextCoord.h
VertexLoader.cpp
Vertex Loader: SSE implementations of more position/texcoord/normal formats
2014-11-20 02:13:19 -08:00
VertexLoader.h
Vertex Loader: SSE implementations of more position/texcoord/normal formats
2014-11-20 02:13:19 -08:00
VertexLoaderManager.cpp
VertexLoaderManager.h
VertexManagerBase.cpp
Vertex Loader: SSE implementations of more position/texcoord/normal formats
2014-11-20 02:13:19 -08:00
VertexManagerBase.h
More formatting and consistency fixes
2014-11-24 17:16:59 -05:00
VertexShaderGen.cpp
VertexShaderGen.h
VertexShaderManager.cpp
VertexShaderManager.h
VideoBackendBase.cpp
VideoBackendBase.h
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
VideoCommon.h
VideoCommon.vcxproj
VideoCommon.vcxproj.filters
VideoConfig.cpp
VideoConfig.h
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h