dolphin/Externals/wxWidgets3/src/common/sckstrm.cpp
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

89 lines
2.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/common/sckstrm.cpp
// Purpose: wxSocket*Stream
// Author: Guilhem Lavaux
// Modified by:
// Created: 17/07/97
// RCS-ID: $Id: sckstrm.cpp 54590 2008-07-12 02:28:12Z VZ $
// Copyright: (c)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_SOCKETS && wxUSE_STREAMS
#include "wx/sckstrm.h"
#ifndef WX_PRECOMP
#include "wx/stream.h"
#endif
#include "wx/socket.h"
// ---------------------------------------------------------------------------
// wxSocketOutputStream
// ---------------------------------------------------------------------------
wxSocketOutputStream::wxSocketOutputStream(wxSocketBase& s)
: m_o_socket(&s)
{
}
wxSocketOutputStream::~wxSocketOutputStream()
{
}
size_t wxSocketOutputStream::OnSysWrite(const void *buffer, size_t size)
{
const size_t ret = m_o_socket->Write(buffer, size).LastCount();
m_lasterror = m_o_socket->Error()
? m_o_socket->IsClosed() ? wxSTREAM_EOF
: wxSTREAM_WRITE_ERROR
: wxSTREAM_NO_ERROR;
return ret;
}
// ---------------------------------------------------------------------------
// wxSocketInputStream
// ---------------------------------------------------------------------------
wxSocketInputStream::wxSocketInputStream(wxSocketBase& s)
: m_i_socket(&s)
{
}
wxSocketInputStream::~wxSocketInputStream()
{
}
size_t wxSocketInputStream::OnSysRead(void *buffer, size_t size)
{
const size_t ret = m_i_socket->Read(buffer, size).LastCount();
m_lasterror = m_i_socket->Error()
? m_i_socket->IsClosed() ? wxSTREAM_EOF
: wxSTREAM_READ_ERROR
: wxSTREAM_NO_ERROR;
return ret;
}
// ---------------------------------------------------------------------------
// wxSocketStream
// ---------------------------------------------------------------------------
wxSocketStream::wxSocketStream(wxSocketBase& s)
: wxSocketInputStream(s), wxSocketOutputStream(s)
{
}
wxSocketStream::~wxSocketStream()
{
}
#endif // wxUSE_STREAMS && wxUSE_SOCKETS