dolphin/Externals/wxWidgets3/src/common/dpycmn.cpp
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

266 lines
7.1 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: src/common/dpycmn.cpp
// Purpose: wxDisplay and wxDisplayImplSingle implementation
// Author: Vadim Zeitlin
// Modified by:
// Created: 01.03.03
// RCS-ID: $Id: dpycmn.cpp 65231 2010-08-10 18:57:42Z VZ $
// Copyright: (c) 2003-2006 Vadim Zeitlin <vadim@wxwindows.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/gdicmn.h"
#include "wx/window.h"
#include "wx/module.h"
#endif //WX_PRECOMP
#include "wx/display.h"
#include "wx/display_impl.h"
#if wxUSE_DISPLAY
#include "wx/arrimpl.cpp"
WX_DEFINE_OBJARRAY(wxArrayVideoModes)
const wxVideoMode wxDefaultVideoMode;
#endif // wxUSE_DISPLAY
// ----------------------------------------------------------------------------
// globals
// ----------------------------------------------------------------------------
// the factory object used by wxDisplay
//
// created on demand and destroyed by wxDisplayModule
static wxDisplayFactory *gs_factory = NULL;
// ----------------------------------------------------------------------------
// wxDisplayImplSingle: trivial implementation working for main display only
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDisplayImplSingle : public wxDisplayImpl
{
public:
wxDisplayImplSingle() : wxDisplayImpl(0) { }
virtual wxRect GetGeometry() const
{
wxRect r;
wxDisplaySize(&r.width, &r.height);
return r;
}
virtual wxRect GetClientArea() const { return wxGetClientDisplayRect(); }
virtual wxString GetName() const { return wxString(); }
#if wxUSE_DISPLAY
// no video modes support for us, provide just the stubs
virtual wxArrayVideoModes GetModes(const wxVideoMode& WXUNUSED(mode)) const
{
return wxArrayVideoModes();
}
virtual wxVideoMode GetCurrentMode() const { return wxVideoMode(); }
virtual bool ChangeMode(const wxVideoMode& WXUNUSED(mode)) { return false; }
#endif // wxUSE_DISPLAY
wxDECLARE_NO_COPY_CLASS(wxDisplayImplSingle);
};
// ----------------------------------------------------------------------------
// wxDisplayModule is used to cleanup gs_factory
// ----------------------------------------------------------------------------
class wxDisplayModule : public wxModule
{
public:
virtual bool OnInit() { return true; }
virtual void OnExit()
{
wxDELETE(gs_factory);
}
DECLARE_DYNAMIC_CLASS(wxDisplayModule)
};
IMPLEMENT_DYNAMIC_CLASS(wxDisplayModule, wxModule)
// ============================================================================
// wxDisplay implementation
// ============================================================================
// ----------------------------------------------------------------------------
// ctor/dtor
// ----------------------------------------------------------------------------
wxDisplay::wxDisplay(unsigned n)
{
wxASSERT_MSG( n < GetCount(),
wxT("An invalid index was passed to wxDisplay") );
m_impl = Factory().CreateDisplay(n);
}
wxDisplay::~wxDisplay()
{
delete m_impl;
}
// ----------------------------------------------------------------------------
// static functions forwarded to wxDisplayFactory
// ----------------------------------------------------------------------------
/* static */ unsigned wxDisplay::GetCount()
{
return Factory().GetCount();
}
/* static */ int wxDisplay::GetFromPoint(const wxPoint& pt)
{
return Factory().GetFromPoint(pt);
}
/* static */ int wxDisplay::GetFromWindow(const wxWindow *window)
{
wxCHECK_MSG( window, wxNOT_FOUND, wxT("invalid window") );
return Factory().GetFromWindow(window);
}
// ----------------------------------------------------------------------------
// functions forwarded to wxDisplayImpl
// ----------------------------------------------------------------------------
wxRect wxDisplay::GetGeometry() const
{
wxCHECK_MSG( IsOk(), wxRect(), wxT("invalid wxDisplay object") );
return m_impl->GetGeometry();
}
wxRect wxDisplay::GetClientArea() const
{
wxCHECK_MSG( IsOk(), wxRect(), wxT("invalid wxDisplay object") );
return m_impl->GetClientArea();
}
wxString wxDisplay::GetName() const
{
wxCHECK_MSG( IsOk(), wxString(), wxT("invalid wxDisplay object") );
return m_impl->GetName();
}
bool wxDisplay::IsPrimary() const
{
return m_impl && m_impl->GetIndex() == 0;
}
#if wxUSE_DISPLAY
wxArrayVideoModes wxDisplay::GetModes(const wxVideoMode& mode) const
{
wxCHECK_MSG( IsOk(), wxArrayVideoModes(), wxT("invalid wxDisplay object") );
return m_impl->GetModes(mode);
}
wxVideoMode wxDisplay::GetCurrentMode() const
{
wxCHECK_MSG( IsOk(), wxVideoMode(), wxT("invalid wxDisplay object") );
return m_impl->GetCurrentMode();
}
bool wxDisplay::ChangeMode(const wxVideoMode& mode)
{
wxCHECK_MSG( IsOk(), false, wxT("invalid wxDisplay object") );
return m_impl->ChangeMode(mode);
}
#endif // wxUSE_DISPLAY
// ----------------------------------------------------------------------------
// static functions implementation
// ----------------------------------------------------------------------------
// if wxUSE_DISPLAY == 1 this is implemented in port-specific code
#if !wxUSE_DISPLAY
/* static */ wxDisplayFactory *wxDisplay::CreateFactory()
{
return new wxDisplayFactorySingle;
}
#endif // !wxUSE_DISPLAY
/* static */ wxDisplayFactory& wxDisplay::Factory()
{
if ( !gs_factory )
{
gs_factory = CreateFactory();
}
return *gs_factory;
}
// ============================================================================
// wxDisplayFactory implementation
// ============================================================================
int wxDisplayFactory::GetFromWindow(const wxWindow *window)
{
// consider that the window belongs to the display containing its centre
const wxRect r(window->GetScreenRect());
return GetFromPoint(wxPoint(r.x + r.width/2, r.y + r.height/2));
}
// ============================================================================
// wxDisplayFactorySingle implementation
// ============================================================================
/* static */
wxDisplayImpl *wxDisplayFactorySingle::CreateDisplay(unsigned n)
{
// we recognize the main display only
return n != 0 ? NULL : new wxDisplayImplSingle;
}
int wxDisplayFactorySingle::GetFromPoint(const wxPoint& pt)
{
if ( pt.x >= 0 && pt.y >= 0 )
{
int w, h;
wxDisplaySize(&w, &h);
if ( pt.x < w && pt.y < h )
return 0;
}
// the point is outside of the screen
return wxNOT_FOUND;
}