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Remove a member variable which I introduced in r5907 although it never actually got used. Restores binary compatibility (at least in that regard) to pre-r5907 video plugins, but breaks any binaries after that :P Update FIFO watermark tightness recommendations. 1000 is quite a high value I guess, but some people seem to need it. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6060 8ced0084-cf51-0410-be5f-012b33b47a6e |
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| .. | ||
| Debugger | ||
| BPFunctions.cpp | ||
| D3DBase.cpp | ||
| D3DBase.h | ||
| D3DShader.cpp | ||
| D3DShader.h | ||
| D3DTexture.cpp | ||
| D3DTexture.h | ||
| D3DUtil.cpp | ||
| D3DUtil.h | ||
| DlgSettings.cpp | ||
| DlgSettings.h | ||
| EmuWindow.cpp | ||
| EmuWindow.h | ||
| FramebufferManager.cpp | ||
| FramebufferManager.h | ||
| Globals.h | ||
| main.cpp | ||
| main.h | ||
| NativeVertexFormat.cpp | ||
| PixelShaderCache.cpp | ||
| PixelShaderCache.h | ||
| Render.cpp | ||
| stdafx.cpp | ||
| stdafx.h | ||
| TextureCache.cpp | ||
| TextureCache.h | ||
| TextureConverter.cpp | ||
| TextureConverter.h | ||
| VertexManager.cpp | ||
| VertexManager.h | ||
| VertexShaderCache.cpp | ||
| VertexShaderCache.h | ||