dolphin/Source/Core/Common/GL/GLInterface
Link Mauve fc47091592 Remove GLX support
EGL is the de-facto GL context initialization API, including on X11
where it provides many additional features over GLX.

I’m planning on adding support for selecting the GPU (adapter in
Dolphin-speak) also to OpenGL, similarly to the Vulkan backend, and that
will require EGL, so let’s remove the legacy API first.
2026-04-20 16:19:45 +02:00
..
AGL.h AGL: Silence OpenGL deprecation warnings 2021-07-06 14:31:01 -04:00
AGL.mm Adjust order and spacing of various #includes 2024-07-26 14:28:34 -07:00
BGL.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
BGL.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
EGL.cpp Remove unused imports 2026-01-25 16:12:15 +01:00
EGL.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
EGLAndroid.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
EGLAndroid.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
EGLX11.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
EGLX11.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
WGL.cpp Merge pull request #14212 from cscd98/cast-func 2026-02-21 18:27:50 +01:00
WGL.h Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests 2025-05-01 15:00:37 +02:00