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/fp:fast was introducing FP precision problems, and mixing it with some /fp:precise code caused strange game behaviors, DSI exceptions and freezes. This commit should fix most of the issues introduced by 3.0-73 (r95517a97). Thanks to hatarumoroboshi@hotmail.com for tracking a lot of these Win32 bugs. Fixes issue 4906. Fixes issue 5138. Probably fixes (not tested) issue 5067. |
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| .. | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| Plugins | ||
| TestSuite | ||
| UnitTests | ||
| VSProps | ||
| CMakeLists.txt | ||
| Dolphin_2010.sln | ||