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Fix two bugs with bold and italic labels when a non-Base config layer is active. First, when constructing a ConfigControl the label wouldn't be bolded until the next time a ConfigChanged signal was received. This would happen if the user started a game before opening a config window for the first time since starting Dolphin. Second, ConfigRadioInt would bold/italicize every radio button for that setting instead of just the selected radio button. Renames the IsConfigLocal function to ShouldLabelBeBold, since the former name was inaccurate if m_layer wasn't the local layer. |
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| .. | ||
| ConfigBool.cpp | ||
| ConfigBool.h | ||
| ConfigChoice.cpp | ||
| ConfigChoice.h | ||
| ConfigControl.h | ||
| ConfigFloatSlider.cpp | ||
| ConfigFloatSlider.h | ||
| ConfigInteger.cpp | ||
| ConfigInteger.h | ||
| ConfigRadio.cpp | ||
| ConfigRadio.h | ||
| ConfigSlider.cpp | ||
| ConfigSlider.h | ||