dolphin/Source/Core/Core
skidau 8abe9622fd Route the wiimote speaker to the sound mixer (the host system's speakers). Emulated Wiimote speaker sounds will go to the host system's speakers. Real Wiimotes will continue to use their own speaker for Wiimote speaker sounds. All Wiimote speaker sound can be disabled by unchecking the "Enable Speaker Data" option.
Each emulated Wiimote can have its speaker routed from left to right via the "Speaker Pan" setting in the emulated wiimote settings dialog.  Use any value from -127 for leftmost to 127 for rightmost with 0 being the centre.

Added code in the InputConfig to use a spin control for non-boolean values.

Defaulted the setting of "Enable Speaker Data" to disabled.
2014-09-07 14:16:20 +10:00
..
Boot Remove PowerPCState::DebugCount. 2014-09-03 00:26:57 -05:00
Debugger Core: Clean up brace placements 2014-08-30 18:06:49 -04:00
DSP Take the size of the audio data into account when checking for the loop address. Fixes the static audio in the FMV of Megaman X Collection, Pac Man World 2, off pitched instruments in Skies of Arcadia and audio desync in the Taiko no Tatsujin series. 2014-09-01 21:43:33 +10:00
FifoPlayer VertexLoader: Change VtxDesc to use u64 instead of u32 2014-09-01 11:18:02 +02:00
HLE Core: Clean up brace placements 2014-08-30 18:06:49 -04:00
HW Route the wiimote speaker to the sound mixer (the host system's speakers). Emulated Wiimote speaker sounds will go to the host system's speakers. Real Wiimotes will continue to use their own speaker for Wiimote speaker sounds. All Wiimote speaker sound can be disabled by unchecking the "Enable Speaker Data" option. 2014-09-07 14:16:20 +10:00
IPC_HLE Merge pull request #851 from lioncash/logg 2014-09-06 12:35:19 -07:00
PowerPC Downgrade the ERROR log printed when twi is executed in interpreter to DEBUG 2014-09-06 22:36:17 -04:00
ActionReplay.cpp Core: Change a bitwise OR fail case to a logical AND success check in 2014-08-30 15:17:15 -04:00
ActionReplay.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
ARDecrypt.cpp Core: Make the tables in ARDecrypt.cpp static 2014-09-04 09:29:34 -04:00
ARDecrypt.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
ArmMemTools.cpp Fix some formatting (new lines on collapsed single-line conditionals, 2014-09-06 01:23:05 -05:00
BootManager.cpp Core: Get rid of Host_GetInstance() 2014-08-03 23:47:29 -04:00
BootManager.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
CMakeLists.txt Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
ConfigManager.cpp Route the wiimote speaker to the sound mixer (the host system's speakers). Emulated Wiimote speaker sounds will go to the host system's speakers. Real Wiimotes will continue to use their own speaker for Wiimote speaker sounds. All Wiimote speaker sound can be disabled by unchecking the "Enable Speaker Data" option. 2014-09-07 14:16:20 +10:00
ConfigManager.h Remove dsound audio backend. 2014-08-23 11:19:19 -07:00
Core.cpp Core: Fix variable prefixing of statics in Core.cpp 2014-09-04 08:26:15 -04:00
Core.h Core: Remove Core::GetWindowHandle 2014-08-19 10:05:58 -04:00
Core.vcxproj msvc: remove some remnants of SDL and DSound from projects and general cleanup. 2014-09-01 21:27:44 -07:00
Core.vcxproj.filters Core: Removed blank headers Boot_ELF.h and Boot_WiiWAD.h 2014-08-21 15:30:51 -04:00
CoreParameter.cpp Core: Get rid of Host_GetInstance() 2014-08-03 23:47:29 -04:00
CoreParameter.h Core: Get rid of Host_GetInstance() 2014-08-03 23:47:29 -04:00
CoreTiming.cpp JIT: completely inline timer reading 2014-09-04 21:55:36 -07:00
CoreTiming.h JIT: completely inline timer reading 2014-09-04 21:55:36 -07:00
DSPEmulator.cpp Fix more header sorting issues in Core/ (now check-includes clean). 2014-02-20 01:01:11 +01:00
DSPEmulator.h Core: Get rid of the void handle parameter for DSP initialization 2014-07-26 16:54:36 -04:00
ec_wii.cpp Fix warnings unearthed by #579 2014-07-13 02:16:51 +02:00
ec_wii.h Core: Clean up brace placements 2014-08-30 18:06:49 -04:00
GeckoCode.cpp Fix signed/unsigned warning in GeckoCode.cpp. 2014-09-06 13:34:00 -04:00
GeckoCode.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
GeckoCodeConfig.cpp Core: Turn some includes into forward declarations. 2014-07-27 13:37:09 -04:00
GeckoCodeConfig.h Core: Turn some includes into forward declarations. 2014-07-27 13:37:09 -04:00
Host.h Core: Move the titlebar / statusbar abstraction to DolphinWX 2014-08-19 10:37:47 -04:00
MemTools.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Movie.cpp Merge pull request #1014 from RachelBryk/active-movie 2014-09-07 14:05:59 +10:00
Movie.h Add an IsMovieActive function. 2014-09-06 23:44:25 -04:00
NetPlayClient.cpp Core: Get rid of calls to mem_fn in thread instantiations 2014-08-09 12:46:05 -04:00
NetPlayClient.h Core: Get rid of calls to mem_fn in thread instantiations 2014-08-09 12:46:05 -04:00
NetPlayProto.h Revert "Don't add segfault handler in interpreter mode" 2014-07-07 05:30:06 +02:00
NetPlayServer.cpp Change default netplay buffer to 5. 2014-08-26 21:50:30 -04:00
NetPlayServer.h Core: Get rid of calls to mem_fn in thread instantiations 2014-08-09 12:46:05 -04:00
PatchEngine.cpp Core: Turn some includes into forward declarations. 2014-07-27 13:37:09 -04:00
PatchEngine.h Core: Turn some includes into forward declarations. 2014-07-27 13:37:09 -04:00
State.cpp Add an IsMovieActive function. 2014-09-06 23:44:25 -04:00
State.h Various changes suggested by cppcheck 2014-02-28 12:43:20 +01:00
VolumeHandler.cpp mark all local variables as static 2014-07-11 16:10:20 +02:00
VolumeHandler.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
x64MemTools.cpp Core: Clean up brace placements 2014-08-30 18:06:49 -04:00