dolphin/Source/Core/Core
Admiral H. Curtiss 6a339cbdb3
IOS/ES: Split ESDevice into ESCore and ESDevice.
ESCore implements the core functionality that can also be used outside of emulation. ESDevice implements the IOS device and is only available during emulation.
2023-05-15 20:41:05 +02:00
..
Boot IOS/ES: Split ESDevice into ESCore and ESDevice. 2023-05-15 20:41:05 +02:00
Config Feature: Emulate Disney Infinity Base 2023-04-28 12:29:34 +12:00
ConfigLoaders Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
Debugger Common: Move CodeTrace.cpp/.h into Core 2023-04-24 09:10:43 -04:00
DSP DSPTool: Fix missing error when redefining labels 2023-02-04 17:31:06 -08:00
FifoPlayer Resolve [-Wclass-memaccess] 2023-04-12 03:59:57 -05:00
HLE PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
HW IOS/ES: Split ESDevice into ESCore and ESDevice. 2023-05-15 20:41:05 +02:00
IOS IOS/ES: Split ESDevice into ESCore and ESDevice. 2023-05-15 20:41:05 +02:00
PowerPC Merge pull request #11813 from lioncash/insert 2023-05-09 18:48:06 +02:00
AchievementManager.cpp Added Invalid Request Drop to AchievementManager Request 2023-04-29 00:05:32 -04:00
AchievementManager.h Added Invalid Request Drop to AchievementManager Request 2023-04-29 00:05:32 -04:00
ActionReplay.cpp Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
ActionReplay.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp Added LoadGameByFilenameAsync and CloseGame to AchievementManager 2023-04-12 03:08:47 -04:00
BootManager.h
CheatCodes.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
CheatGeneration.cpp
CheatGeneration.h
CheatSearch.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
CheatSearch.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
CMakeLists.txt Feature: Emulate Disney Infinity Base 2023-04-28 12:29:34 +12:00
CommonTitles.h
ConfigManager.cpp IOS/ES: Split ESDevice into ESCore and ESDevice. 2023-05-15 20:41:05 +02:00
ConfigManager.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
Core.cpp Added LoadGameByFilenameAsync and CloseGame to AchievementManager 2023-04-12 03:08:47 -04:00
Core.h Core/CPUThreadGuard: Fetch System from Guard. 2023-03-13 18:13:20 +01:00
CoreTiming.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
CoreTiming.h CoreTiming: Avoid ppcState global. 2023-01-27 15:22:45 +01:00
DolphinAnalytics.cpp DolphinAnalytics: Add READS_BOUNDING_BOX game quirk 2023-05-06 17:18:17 -07:00
DolphinAnalytics.h DolphinAnalytics: Add READS_BOUNDING_BOX game quirk 2023-05-06 17:18:17 -07:00
DSPEmulator.cpp
DSPEmulator.h
FreeLookConfig.cpp
FreeLookConfig.h
FreeLookManager.cpp ControllerEmu: Add default mappings for Android 2023-03-03 22:28:23 +01:00
FreeLookManager.h
GeckoCode.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
GeckoCode.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
GeckoCodeConfig.cpp Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
GeckoCodeConfig.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
Host.h
HotkeyManager.cpp Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
HotkeyManager.h
LibusbUtils.cpp
LibusbUtils.h
MachineContext.h
MemoryWatcher.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
MemoryWatcher.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
MemTools.cpp JitInterface: Refactor to class, move to System. 2023-03-26 14:38:07 +02:00
MemTools.h
Movie.cpp HW/SerialInterface: Refactor to class. 2023-03-12 16:08:56 +01:00
Movie.h
NetPlayClient.cpp Common/TraversalProto: Move interface into Common namespace 2023-04-24 08:53:14 -04:00
NetPlayClient.h Common/TraversalProto: Move interface into Common namespace 2023-04-24 08:53:14 -04:00
NetPlayCommon.cpp
NetPlayCommon.h
NetPlayProto.h NetPlay: Limit ENet's MTU to 1392 as a workaround for dropped packets over VPN via WireGuard, see https://github.com/lsalzman/enet/issues/132 2023-04-02 17:23:10 +02:00
NetPlayServer.cpp IOS/ES: Split ESDevice into ESCore and ESDevice. 2023-05-15 20:41:05 +02:00
NetPlayServer.h Common/TraversalProto: Move interface into Common namespace 2023-04-24 08:53:14 -04:00
NetworkCaptureLogger.cpp
NetworkCaptureLogger.h
PatchEngine.cpp Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
PatchEngine.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
State.cpp IOS/WiiSockMan: Move instance to IOS Kernel. 2023-04-18 01:24:10 +02:00
State.h
SyncIdentifier.h
SysConf.cpp
SysConf.h
System.cpp Feature: Emulate Disney Infinity Base 2023-04-28 12:29:34 +12:00
System.h Feature: Emulate Disney Infinity Base 2023-04-28 12:29:34 +12:00
TitleDatabase.cpp
TitleDatabase.h
WiiRoot.cpp IOS/ES: Split ESDevice into ESCore and ESDevice. 2023-05-15 20:41:05 +02:00
WiiRoot.h
WiiUtils.cpp IOS/ES: Split ESDevice into ESCore and ESDevice. 2023-05-15 20:41:05 +02:00
WiiUtils.h IOS/ES: Split ESDevice into ESCore and ESDevice. 2023-05-15 20:41:05 +02:00