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From wxWidgets master 81570ae070b35c9d52de47b1f14897f3ff1a66c7. include/wx/defs.h -- __w64 warning disable patch by comex brought forward. include/wx/msw/window.h -- added GetContentScaleFactor() which was not implemented on Windows but is necessary for wxBitmap scaling on Mac OS X so it needs to work to avoid #ifdef-ing the code. src/gtk/window.cpp -- Modified DoSetClientSize() to direct call wxWindowGTK::DoSetSize() instead of using public wxWindowBase::SetSize() which now prevents derived classes (like wxAuiToolbar) intercepting the call and breaking it. This matches Windows which does NOT need to call DoSetSize internally. End result is this fixes Dolphin's debug tools toolbars on Linux. src/osx/window_osx.cpp -- Same fix as for GTK since it has the same issue. src/msw/radiobox.cpp -- Hacked to fix display in HiDPI (was clipping off end of text). Updated CMakeLists for Linux and Mac OS X. Small code changes to Dolphin to fix debug error boxes, deprecation warnings, and retain previous UI behavior on Windows.
194 lines
5.4 KiB
C++
194 lines
5.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/msw/tglbtn.cpp
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// Purpose: Definition of the wxToggleButton class, which implements a
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// toggle button under wxMSW.
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// Author: John Norris, minor changes by Axel Schlueter
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// and William Gallafent.
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// Modified by:
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// Created: 08.02.01
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// Copyright: (c) 2000 Johnny C. Norris II
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#if wxUSE_TOGGLEBTN
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#include "wx/tglbtn.h"
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#ifndef WX_PRECOMP
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#include "wx/button.h"
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#include "wx/brush.h"
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#include "wx/dcscreen.h"
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#include "wx/settings.h"
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#include "wx/log.h"
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#endif // WX_PRECOMP
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#include "wx/msw/private.h"
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#include "wx/msw/private/button.h"
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// ----------------------------------------------------------------------------
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// macros
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// ----------------------------------------------------------------------------
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wxDEFINE_EVENT( wxEVT_TOGGLEBUTTON, wxCommandEvent );
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// ============================================================================
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// implementation
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// ============================================================================
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//-----------------------------------------------------------------------------
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// wxBitmapToggleButton
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//-----------------------------------------------------------------------------
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wxIMPLEMENT_DYNAMIC_CLASS(wxBitmapToggleButton, wxToggleButton);
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bool wxBitmapToggleButton::Create( wxWindow *parent, wxWindowID id,
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const wxBitmap& label,const wxPoint& pos, const wxSize& size, long style,
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const wxValidator& validator, const wxString& name )
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{
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if (!wxToggleButton::Create( parent, id, wxEmptyString, pos, size, style, validator, name ))
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return false;
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SetBitmap(label);
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if (size.x == -1 || size.y == -1)
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{
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wxSize new_size = GetBestSize();
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if (size.x != -1)
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new_size.x = size.x;
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if (size.y != -1)
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new_size.y = size.y;
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SetSize( new_size );
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}
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return true;
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}
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// ----------------------------------------------------------------------------
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// wxToggleButton
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// ----------------------------------------------------------------------------
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wxIMPLEMENT_DYNAMIC_CLASS(wxToggleButton, wxControl);
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void wxToggleButton::Init()
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{
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m_state = false;
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}
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// Single check box item
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bool wxToggleButton::Create(wxWindow *parent,
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wxWindowID id,
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const wxString& label,
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const wxPoint& pos,
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const wxSize& size, long style,
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const wxValidator& validator,
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const wxString& name)
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{
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Init();
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if ( !CreateControl(parent, id, pos, size, style, validator, name) )
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return false;
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// if the label contains several lines we must explicitly tell the button
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// about it or it wouldn't draw it correctly ("\n"s would just appear as
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// black boxes)
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//
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// NB: we do it here and not in MSWGetStyle() because we need the label
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// value and the label is not set yet when MSWGetStyle() is called
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WXDWORD exstyle;
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WXDWORD msStyle = MSWGetStyle(style, &exstyle);
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msStyle |= wxMSWButton::GetMultilineStyle(label);
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return MSWCreateControl(wxT("BUTTON"), msStyle, pos, size, label, exstyle);
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}
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WXDWORD wxToggleButton::MSWGetStyle(long style, WXDWORD *exstyle) const
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{
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WXDWORD msStyle = wxControl::MSWGetStyle(style, exstyle);
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msStyle |= BS_AUTOCHECKBOX | BS_PUSHLIKE | WS_TABSTOP;
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if ( style & wxBU_LEFT )
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msStyle |= BS_LEFT;
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if ( style & wxBU_RIGHT )
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msStyle |= BS_RIGHT;
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if ( style & wxBU_TOP )
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msStyle |= BS_TOP;
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if ( style & wxBU_BOTTOM )
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msStyle |= BS_BOTTOM;
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return msStyle;
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}
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bool wxToggleButton::MSWIsPushed() const
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{
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return GetValue();
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}
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void wxToggleButton::SetValue(bool val)
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{
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m_state = val;
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if ( IsOwnerDrawn() )
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{
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Refresh();
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}
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else
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{
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::SendMessage(GetHwnd(), BM_SETCHECK, val ? BST_CHECKED : BST_UNCHECKED, 0);
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}
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}
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bool wxToggleButton::GetValue() const
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{
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if ( IsOwnerDrawn() )
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{
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return m_state;
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}
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else
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{
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return ::SendMessage(GetHwnd(), BM_GETCHECK, 0, 0) == BST_CHECKED;
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}
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}
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void wxToggleButton::Command(wxCommandEvent& event)
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{
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SetValue(event.GetInt() != 0);
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ProcessCommand(event);
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}
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bool wxToggleButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id))
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{
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if ( param != BN_CLICKED && param != BN_DBLCLK )
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return false;
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// first update the value so that user event handler gets the new
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// toggle button value
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// ownerdrawn buttons don't manage their state themselves unlike usual
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// auto checkboxes so do it ourselves in any case
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m_state = !m_state;
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wxCommandEvent event(wxEVT_TOGGLEBUTTON, m_windowId);
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event.SetInt(GetValue());
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event.SetEventObject(this);
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ProcessCommand(event);
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return true;
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}
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#endif // wxUSE_TOGGLEBTN
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