dolphin/Source/Core/VideoBackends
Link Mauve fc47091592 Remove GLX support
EGL is the de-facto GL context initialization API, including on X11
where it provides many additional features over GLX.

I’m planning on adding support for selecting the GPU (adapter in
Dolphin-speak) also to OpenGL, similarly to the Vulkan backend, and that
will require EGL, so let’s remove the legacy API first.
2026-04-20 16:19:45 +02:00
..
D3D Misc: fix compiler warning: implicit declaration of function 2026-02-08 00:37:29 +01:00
D3D12 Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
D3DCommon Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
Metal DriverDetails: Use macOS version as the driver version 2026-03-21 11:16:14 -04:00
Null Merge pull request #13975 from iwubcode/shader_includes 2025-11-02 13:17:28 -05:00
OGL Remove GLX support 2026-04-20 16:19:45 +02:00
Software Remove unused imports 2026-01-25 16:12:15 +01:00
Vulkan VulkanContext: Drop support for BUG_BROKEN_DISCARD_WITH_EARLY_Z workaround 2026-03-21 11:16:15 -04:00
CMakeLists.txt CMake: Check WIN32 instead of CMAKE_SYSTEM_NAME STREQUAL Windows 2023-04-06 18:37:45 -07:00