dolphin/Source/Android/app/src/main/res/layout
JosJuice 8c723d0584 Android: Only have one settings entrypoint per activity/dialog
Basically, instead of having one button for config, one button
for graphics settings and so on, we now have just one settings
button which takes you to a screen where you pick between
config/graphics/GameCube controllers/Wii Remotes.

The main reason I want to do this is because people still have
trouble finding Overlay Controls in the "new" in-game menu.
Typically (depending on the screen size and the length of the
game name), the scrollable part of the menu can fit 4 items,
and merging Config and Graphics Settings into one item would
move Overlay Controls from 5th place to 4th place (assuming the
user doesn't have savestates enabled), which makes it findable
even for users who don't realize the menu can be scrolled.

The dialog that's shown when long pressing a game in the game
list is also shortened. While not a pressing matter, I think
it was getting a bit long.

An additional reason to do this is because we probably will
want to make it possible to edit the controller settings
from the in-game menu at some point in the future. With the
old approach, this would require us to dedicate a whopping 4
menu items just for settings (not including Overlay Controls),
which I think is excessive.
2020-12-24 16:48:20 +01:00
..
activity_convert.xml Android: Add disc image conversion 2020-09-16 18:38:07 +02:00
activity_emulation.xml Android: Ensure menu is always wide enough 2020-09-08 16:35:26 +02:00
activity_main.xml Android: Set up Day/Night mode for system-compatible optional dark theme 2020-03-17 01:00:59 -04:00
activity_settings.xml Implement basic framework for new Settings UI 2016-01-23 12:28:50 -05:00
activity_tv_main.xml [Android] Fix crash on the Android TV 2017-05-03 23:58:40 +02:00
card_game.xml Android: Display disc number instead of company if mulipart disc 2020-06-04 04:12:12 -04:00
dialog_game_details.xml Android: Wrap game details dialog in ScrollView 2020-06-25 12:23:56 +02:00
dialog_ir_sensitivity.xml InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00
dialog_seekbar.xml Android: Add custom control scaling 2016-10-09 19:00:32 -04:00
fragment_convert.xml Android: Add disc image conversion 2020-09-16 18:38:07 +02:00
fragment_emulation.xml -Implemented ability to configure game controls by moving them around individually. Controls save locations once they are placed. 2016-07-22 23:01:45 -05:00
fragment_grid.xml migrate to AndroidX 2019-11-15 12:57:42 -05:00
fragment_ingame_menu.xml Android: Only have one settings entrypoint per activity/dialog 2020-12-24 16:48:20 +01:00
fragment_saveload_state.xml Android: Show how long ago each savestate was created 2020-10-21 22:49:59 +02:00
fragment_settings.xml Android: Set up Day/Night mode for system-compatible optional dark theme 2020-03-17 01:00:59 -04:00
list_item_setting_checkbox.xml Android: Consistently use description 2018-06-01 09:58:34 -04:00
list_item_setting_submenu.xml Android: Reduce Submenu height by 25 percent 2020-03-30 05:15:50 -04:00
list_item_setting.xml Android: Consistently use description 2018-06-01 09:58:34 -04:00
list_item_settings_header.xml Android: res cleanup 2020-08-31 06:49:10 -04:00
titleview.xml [Android] Show the version number on the title for the Android TV UI 2017-08-21 22:00:56 +02:00
tv_title.xml Android: res cleanup 2020-08-31 06:49:10 -04:00