dolphin/Source/Core/VideoBackends/OGL
Tillmann Karras 4b8fe959d4 OGL: fix compute shader labels
This fixes GL_INVALID_VALUE errors when using GPU texture decoding.
2022-11-01 01:04:46 +00:00
..
CMakeLists.txt cmake: Don't use PCH with Qt6. 2022-05-22 01:19:44 +02:00
GPUTimer.h
OGLBoundingBox.cpp
OGLBoundingBox.h
OGLMain.cpp VideoCommon: Add dynamic vertex loader to ubershaders 2022-09-19 16:28:23 -05:00
OGLNativeVertexFormat.cpp VideoCommon: Rename norm0/norm1/norm2 to normal/tangent/binormal 2022-04-22 16:54:36 -07:00
OGLPerfQuery.cpp
OGLPerfQuery.h
OGLPipeline.cpp
OGLPipeline.h
OGLRender.cpp VideoBackends:OGL: Add support for vertex shader point and line expansion 2022-10-22 20:13:24 -05:00
OGLRender.h VideoBackends: Add Metal renderer 2022-07-21 20:44:19 -05:00
OGLShader.cpp OGL: fix compute shader labels 2022-11-01 01:04:46 +00:00
OGLShader.h
OGLStreamBuffer.cpp
OGLStreamBuffer.h
OGLTexture.cpp OGLTexture: Only set texture name if supported 2022-01-31 01:17:40 -05:00
OGLTexture.h
OGLVertexManager.cpp VideoBackends:OGL: Add support for vertex shader point and line expansion 2022-10-22 20:13:24 -05:00
OGLVertexManager.h
ProgramShaderCache.cpp Remove most uses of StringFromFormat in favor of fmt 2022-10-12 16:50:47 -07:00
ProgramShaderCache.h
SamplerCache.cpp
SamplerCache.h
VideoBackend.h