mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-05-09 12:24:04 -05:00
228 lines
8.1 KiB
C++
228 lines
8.1 KiB
C++
// Copyright 2003 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <memory>
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#include <string>
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#include <vector>
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#include <jni.h>
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#include "Common/CommonTypes.h"
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#include "Core/NetPlayCommon.h"
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#include "Core/Boot/Boot.h"
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#include "Core/Config/NetplaySettings.h"
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#include "Core/NetPlayClient.h"
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#include "Core/NetPlayServer.h"
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#include "UICommon/GameFile.h"
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#include "UICommon/GameFileCache.h"
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#include "jni/AndroidCommon/AndroidCommon.h"
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#include "jni/AndroidCommon/IDCache.h"
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#include "jni/NetPlay/NetPlayUICallbacks.h"
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static NetPlay::NetPlayUICallbacks* GetUICallbacksPointer(JNIEnv* env, jobject obj)
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{
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return reinterpret_cast<NetPlay::NetPlayUICallbacks*>(
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env->GetLongField(obj, IDCache::GetNetPlayUICallbacksPointer()));
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}
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static NetPlay::NetPlayClient* GetClientPointer(JNIEnv* env, jobject obj)
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{
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return reinterpret_cast<NetPlay::NetPlayClient*>(
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env->GetLongField(obj, IDCache::GetNetPlayClientPointer()));
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}
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static NetPlay::NetPlayServer* GetServerPointer(JNIEnv* env, jobject obj)
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{
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return reinterpret_cast<NetPlay::NetPlayServer*>(
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env->GetLongField(obj, IDCache::GetNetPlayServerPointer()));
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}
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extern "C" {
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JNIEXPORT void JNICALL
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Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeSendMessage(JNIEnv* env, jobject obj,
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jstring jmessage)
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{
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if (auto* client = GetClientPointer(env, obj))
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client->SendChatMessage(GetJString(env, jmessage));
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}
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JNIEXPORT void JNICALL
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Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeAdjustPadBufferSize(JNIEnv* env,
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jobject obj,
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jint buffer)
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{
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if (auto* client = GetClientPointer(env, obj))
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client->AdjustPadBufferSize(static_cast<u32>(buffer));
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}
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JNIEXPORT jlong JNICALL
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Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeCreateUICallbacks(JNIEnv* env,
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jobject obj)
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{
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jobject jgame_file_cache = env->GetStaticObjectField(
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IDCache::GetGameFileCacheManagerClass(), IDCache::GetGameFileCacheManagerInstance());
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auto* game_file_cache = reinterpret_cast<UICommon::GameFileCache*>(
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env->GetLongField(jgame_file_cache, IDCache::GetGameFileCachePointer()));
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std::vector<std::shared_ptr<const UICommon::GameFile>> games;
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game_file_cache->ForEach(
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[&games](const std::shared_ptr<const UICommon::GameFile>& game) { games.push_back(game); });
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return reinterpret_cast<jlong>(new NetPlay::NetPlayUICallbacks(obj, std::move(games)));
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}
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JNIEXPORT jlong JNICALL
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Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeJoin(JNIEnv* env, jobject obj)
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{
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auto* ui = GetUICallbacksPointer(env, obj);
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const std::string traversal_host = Config::Get(Config::NETPLAY_TRAVERSAL_SERVER);
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const u16 traversal_port = Config::Get(Config::NETPLAY_TRAVERSAL_PORT);
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const std::string nickname = Config::Get(Config::NETPLAY_NICKNAME);
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std::string host_ip;
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u16 host_port;
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bool is_traversal;
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// When hosting, join our own server on localhost
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if (auto* server = GetServerPointer(env, obj))
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{
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host_ip = "127.0.0.1";
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host_port = server->GetPort();
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is_traversal = false;
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}
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else
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{
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const std::string traversal_choice = Config::Get(Config::NETPLAY_TRAVERSAL_CHOICE);
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is_traversal = traversal_choice == "traversal";
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host_ip = is_traversal ? Config::Get(Config::NETPLAY_HOST_CODE) :
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Config::Get(Config::NETPLAY_ADDRESS);
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host_port = Config::Get(Config::NETPLAY_CONNECT_PORT);
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}
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auto* client = new NetPlay::NetPlayClient(
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host_ip, host_port, ui, nickname,
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NetPlay::NetTraversalConfig{is_traversal, traversal_host, traversal_port});
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if (!client->IsConnected())
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{
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delete client;
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return 0;
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}
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return reinterpret_cast<jlong>(client);
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}
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JNIEXPORT jlong JNICALL
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Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeHost(JNIEnv* env, jobject obj)
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{
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auto* ui = GetUICallbacksPointer(env, obj);
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const std::string traversal_choice = Config::Get(Config::NETPLAY_TRAVERSAL_CHOICE);
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const bool is_traversal = traversal_choice == "traversal";
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const bool use_upnp = Config::Get(Config::NETPLAY_USE_UPNP);
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const std::string traversal_host = Config::Get(Config::NETPLAY_TRAVERSAL_SERVER);
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const u16 traversal_port = Config::Get(Config::NETPLAY_TRAVERSAL_PORT);
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const u16 traversal_port_alt = Config::Get(Config::NETPLAY_TRAVERSAL_PORT_ALT);
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const u16 host_port = is_traversal ? Config::Get(Config::NETPLAY_LISTEN_PORT)
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: Config::Get(Config::NETPLAY_HOST_PORT);
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auto* server = new NetPlay::NetPlayServer(
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host_port, use_upnp, ui,
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NetPlay::NetTraversalConfig{is_traversal, traversal_host, traversal_port, traversal_port_alt});
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if (!server->is_connected)
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{
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delete server;
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return 0;
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}
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const std::string network_mode = Config::Get(Config::NETPLAY_NETWORK_MODE);
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const bool host_input_authority =
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network_mode == "hostinputauthority" || network_mode == "golf";
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server->SetHostInputAuthority(host_input_authority);
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server->AdjustPadBufferSize(Config::Get(Config::NETPLAY_BUFFER_SIZE));
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return reinterpret_cast<jlong>(server);
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}
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JNIEXPORT void JNICALL
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Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeChangeGame(JNIEnv* env,
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jobject obj,
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jobject jgame_file)
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{
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auto* server = GetServerPointer(env, obj);
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if (!server)
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return;
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const auto& game_file = *reinterpret_cast<std::shared_ptr<const UICommon::GameFile>*>(
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env->GetLongField(jgame_file, IDCache::GetGameFilePointer()));
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server->ChangeGame(game_file->GetSyncIdentifier(), game_file->GetLongName());
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}
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JNIEXPORT void JNICALL
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Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeStartGame(JNIEnv* env,
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jobject obj)
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{
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auto* server = GetServerPointer(env, obj);
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if (!server)
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return;
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server->RequestStartGame();
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}
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JNIEXPORT jint JNICALL
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Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeGetPort(JNIEnv* env,
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jobject obj)
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{
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if (auto* server = GetServerPointer(env, obj))
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return static_cast<jint>(server->GetPort());
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return 0;
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}
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JNIEXPORT jstring JNICALL
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Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeGetExternalIpAddress(
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JNIEnv* env, jobject)
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{
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std::string ip = NetPlay::GetExternalIPAddress();
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if (ip.empty())
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return nullptr;
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return ToJString(env, ip);
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}
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JNIEXPORT void JNICALL
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Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeReleaseUICallbacks(JNIEnv*,
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jobject,
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jlong pointer)
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{
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delete reinterpret_cast<NetPlay::NetPlayUICallbacks*>(pointer);
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}
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JNIEXPORT void JNICALL
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Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeReleaseBootSessionData(JNIEnv*,
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jobject,
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jlong pointer)
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{
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delete reinterpret_cast<BootSessionData*>(pointer);
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}
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JNIEXPORT void JNICALL
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Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeReleaseClient(JNIEnv*, jobject,
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jlong pointer)
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{
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delete reinterpret_cast<NetPlay::NetPlayClient*>(pointer);
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}
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JNIEXPORT void JNICALL
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Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeReleaseServer(JNIEnv*, jobject,
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jlong pointer)
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{
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delete reinterpret_cast<NetPlay::NetPlayServer*>(pointer);
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}
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} // extern "C"
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