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I am not certain what this was used for, but the last non-formatting related change made to it was over 16 years ago. The project targets Windows Vista, uses a Visual Studio 2010 project. Looking at the entry point in `DSP_InterC.cpp`, the program opens a hardcoded path to a DSP rom in `C:\_\dsp_rom.bin` without any documentation on it whatsoever, and decodes something between two mystery addresses before exiting. |
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|---|---|---|
| .. | ||
| ActionReplay | ||
| DSP | ||
| WiiMote | ||
| autoupdate_overview.md | ||
| codehandler.ld | ||
| codehandler.s | ||
| CustomPipelineGraphicsMod.md | ||
| DolphinDeviceIOCTLs.md | ||
| DynamicInputTextures.md | ||
| game-mod-descriptor.json | ||
| gc-font-tool.cpp | ||
| ResourcePacks.md | ||
| WiaAndRvz.md | ||