dolphin/Source/Core
Pokechu22 3910bdd68b VertexLoader: Don't write position_cache if vertex is skipped
This is the behavior in the x64 and ARM64 vertex loaders. I don't know if it makes sense (the whole skipped vertex system seems jank, but several games behave incorrectly without it).
2023-01-13 15:38:00 -08:00
..
AudioCommon New FrameTime/VBlank Analyzer + Graph 2022-12-23 19:52:53 -05:00
Common Merge pull request #11365 from iwubcode/cheat_manager_freeze_value 2023-01-09 18:41:28 +01:00
Core Merge pull request #11365 from iwubcode/cheat_manager_freeze_value 2023-01-09 18:41:28 +01:00
DiscIO
DolphinNoGUI HW/ProcessorInterface: Refactor to class, move to Core::System. 2023-01-04 03:00:10 +01:00
DolphinQt DolphinQt: Fix typo in GBA TAS input window 2023-01-12 14:33:58 -08:00
DolphinTool
InputCommon Merge pull request #11397 from TellowKrinkle/QuartzMousePos 2023-01-02 23:04:12 +01:00
MacUpdater
UICommon HW/ProcessorInterface: Refactor to class, move to Core::System. 2023-01-04 03:00:10 +01:00
UpdaterCommon
VideoBackends VideoBackends/OGL: Always check for fbfetch support, not just on GLES 2023-01-02 23:17:08 -08:00
VideoCommon VertexLoader: Don't write position_cache if vertex is skipped 2023-01-13 15:38:00 -08:00
WinUpdater
CMakeLists.txt
DolphinLib.ARM64.props
DolphinLib.props Move x64 DSP JIT into DolphinLib.x64.props 2023-01-06 22:42:21 -08:00
DolphinLib.vcxproj Add Dear ImPlot Library 2022-12-22 14:32:42 -05:00
DolphinLib.vcxproj.user
DolphinLib.x64.props Move x64 DSP JIT into DolphinLib.x64.props 2023-01-06 22:42:21 -08:00