dolphin/Source/Core/Core
JosJuice 388b1e861c
Merge pull request #14230 from Sintendo/file-search
Common/FileSearch: Refactor DoFileSearch
2026-01-24 20:42:31 +01:00
..
Boot Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
Config Jit: Implement error-free transformation for single-precision FMA 2026-01-18 20:02:49 +01:00
ConfigLoaders Jit: Implement error-free transformation for single-precision FMA 2026-01-18 20:02:49 +01:00
Debugger Merge pull request #14289 from Sintendo/typos 2026-01-17 19:10:50 -05:00
DSP Merge pull request #14289 from Sintendo/typos 2026-01-17 19:10:50 -05:00
FifoPlayer Core: add game id to fifo logs, this makes it easier to test graphical enhancements which use the game id to load 2026-01-19 16:03:19 -06:00
HLE Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
HW Clean includes 2026-01-24 16:50:10 +01:00
IOS Merge pull request #14267 from jordan-woyak/std-expected 2026-01-17 22:33:15 -06:00
PowerPC Merge pull request #13900 from JosJuice/jit-fma-double-rounding 2026-01-23 21:43:18 +01:00
AchievementManager.cpp Fix RetroAchievements dev search freezes 2026-01-09 08:20:21 -05:00
AchievementManager.h GameSettings: Convert "Deinterlacing Fix" codes to patches for Dragon Ball Z: Budokai 1 and 2, enabled them by default, and also added the patch for the Japanese version of the game. 2025-12-04 05:01:28 -06:00
ActionReplay.cpp Merge pull request #13939 from Dentomologist/logging_avoid_overwriting_debug_verbosity_in_release_builds 2025-11-08 14:47:27 +01:00
ActionReplay.h PatchEngine: OSD message showing number of enabled patches and cheats 2025-08-30 16:51:51 +02:00
ARDecrypt.cpp ARDecrypt: Code modernization. 2026-01-18 01:22:10 -06:00
ARDecrypt.h ARDecrypt: Code modernization. 2026-01-18 01:22:10 -06:00
BootManager.cpp Core/Core: fix typos 2025-03-08 15:41:53 -05:00
BootManager.h Core/Core: fix typos 2025-03-08 15:41:53 -05:00
CheatCodes.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
CheatGeneration.cpp Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
CheatGeneration.h Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
CheatSearch.cpp Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
CheatSearch.h Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
CMakeLists.txt cpp-ipc: Fix builds on non-FreeBSD BSDs 2026-01-06 21:46:33 +01:00
CommonTitles.h Add Everybody Votes Channel and Region Select to WiiLink config 2023-09-03 15:56:02 -04:00
ConfigManager.cpp Core: add game id to fifo logs, this makes it easier to test graphical enhancements which use the game id to load 2026-01-19 16:03:19 -06:00
ConfigManager.h Core: add game id to fifo logs, this makes it easier to test graphical enhancements which use the game id to load 2026-01-19 16:03:19 -06:00
Core.cpp Merge pull request #14143 from jordan-woyak/set-state-from-cpu 2025-12-22 13:31:22 -05:00
Core.h Core: Allow CPUManager::SetStepping to be called from the CPU thread so a call doesn't need to be routed through the host thread on boot. 2025-11-19 02:59:01 -06:00
CoreTiming.cpp CoreTiming: Fix percent speed display when "Rush Frame Presentation" is enabled. 2025-11-22 05:04:09 -06:00
CoreTiming.h CoreTiming: Add "Rush Frame Presentation" setting to throttle only once after each presentation for lower input latency. 2025-11-11 20:01:52 -06:00
CPUThreadConfigCallback.cpp Remove redundant semicolons 2024-08-20 14:59:54 +02:00
CPUThreadConfigCallback.h CPUThreadConfigCallback: Use maximum value of size_t instead of -1 as default value ConfigChangedCallbackID 2025-11-08 23:23:33 -05:00
DolphinAnalytics.cpp c++23: Replace Common::ToUnderlying with std::to_underlying 2026-01-09 23:49:10 +01:00
DolphinAnalytics.h DolphinAnalytics: Only call ReloadConfig in config changed callback when analytics enabled value changes 2025-11-12 00:09:41 -05:00
DSPEmulator.cpp Core/DSPHLE: Store reference to System in DSPHLE instances. 2024-01-08 10:23:28 +01:00
DSPEmulator.h DSPEmulator: Remove redundant parameter and code 2025-10-26 18:03:31 -07:00
FreeLookManager.cpp Core: Eliminate FreeLookConfig by putting the "active config" within FreeLookCamera. 2025-11-12 18:01:53 -06:00
FreeLookManager.h Android: Get profile name from core 2023-10-01 18:47:49 +02:00
GeckoCode.cpp MMU: Use templates for Read/Write functions 2025-10-08 11:27:06 +02:00
GeckoCode.h PatchEngine: OSD message showing number of enabled patches and cheats 2025-08-30 16:51:51 +02:00
GeckoCodeConfig.cpp GeckoCodeConfig: Remove HTTPS workaround for Android 2025-01-07 23:02:13 -05:00
GeckoCodeConfig.h GeckoCodeConfig: Remove HTTPS workaround for Android 2025-01-07 23:02:13 -05:00
Host.h Core: Remove unused HostMessageID enum members. 2025-11-19 02:43:44 -06:00
HotkeyManager.cpp HotkeyManager: Don't allocate heap memory in GetInput 2026-01-11 21:14:34 +01:00
HotkeyManager.h Merge pull request #13522 from tygyh/Enforce-overriding-destructor-style-Core&UnitTests 2025-06-07 17:55:14 -05:00
LibusbUtils.cpp LibusbUtils: Change libusb_init failure from an ASSERT_MSG to an ERROR_LOG_FMT. 2025-07-23 21:16:04 -05:00
LibusbUtils.h LibusbUtils: Add GetStringDescriptor function to return unicode strings and replace our libusb_get_string_descriptor_ascii calls. 2025-07-06 19:41:14 -05:00
MachineContext.h Add OpenBSD/arm64 support. 2024-05-22 14:32:37 -04:00
MemoryWatcher.cpp MMU: Use templates for Read/Write functions 2025-10-08 11:27:06 +02:00
MemoryWatcher.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
MemTools.cpp MemTools: Clean up SIGSEGV handler. 2025-11-09 16:05:18 -06:00
MemTools.h
Movie.cpp Movie: Replace a blocking RunOnCPUThread call with a CPUThreadGuard. 2025-11-17 11:57:43 -06:00
Movie.h Movie: Eliminate MovieManager::SetGraphicsConfig. 2025-03-10 18:16:49 -05:00
NetPlayClient.cpp Avoid map/set double lookups 2025-07-08 06:53:42 +02:00
NetPlayClient.h Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests 2025-05-01 15:00:37 +02:00
NetPlayCommon.cpp Migrate to SFML>=3.0.0 2025-02-25 06:42:13 +01:00
NetPlayCommon.h Updated PEER_TIMOUT in NetPlayCommon.h to use chrono literals; Updated NetPlayServer.cpp OnConnect() by putting commonly used code into named functions 2022-08-09 16:26:52 -06:00
NetPlayProto.h Jit: Implement error-free transformation for single-precision FMA 2026-01-18 20:02:49 +01:00
NetPlayServer.cpp Jit: Implement error-free transformation for single-precision FMA 2026-01-18 20:02:49 +01:00
NetPlayServer.h Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests 2025-05-01 15:00:37 +02:00
NetworkCaptureLogger.cpp fmt: Replace deprecated fmt::localtime usage with Common::LocalTime 2025-06-04 13:32:12 +02:00
NetworkCaptureLogger.h Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests 2025-05-01 15:00:37 +02:00
PatchEngine.cpp MMU: Use templates for Read/Write functions 2025-10-08 11:27:06 +02:00
PatchEngine.h Core: apply Dolphin OnFrame patches right after boot 2024-10-16 02:58:03 +01:00
State.cpp Host: Remove unnecessary function 2025-08-03 13:12:01 -07:00
State.h Fix various warnings 2025-07-12 12:47:30 +02:00
SyncIdentifier.h Core/SyncIdentifier: Default operator== 2023-12-11 19:39:55 -05:00
SysConf.cpp Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
SysConf.h
System.cpp VideoCommon: separate the concept of a 'resource' from an 'asset'. A resource is potentially multiple assets that are chained together but represent one type of data to the rest of the system. An example is a 'material'. A 'material' is a collection of textures, a custom shader, and some metadata that all comes together to form what the concept of the material is. There will be a 'material' resource. For now, start small by introducing the interface and change our texture loading which used assets from the old resource manager, to an actual resource. 2025-11-23 11:04:24 -06:00
System.h Common: Make HookableEvent use non-static data. 2025-11-02 17:30:43 -06:00
TimePlayed.cpp Core: Don't store game ID inside TimePlayed 2025-04-12 15:20:49 +02:00
TimePlayed.h Core: Don't store game ID inside TimePlayed 2025-04-12 15:20:49 +02:00
TitleDatabase.cpp Implement Triforce ID parsing 2025-04-21 22:05:25 +10:00
TitleDatabase.h Implement Triforce ID parsing 2025-04-21 22:05:25 +10:00
USBUtils.cpp USBUtils: Replace GetDeviceNameUsingSetupAPI with GetDeviceNameUsingCfgMgr32. SetupAPI seems to be no longer recommended. 2025-11-05 04:05:36 -06:00
USBUtils.h USBUtils: Refactor USB device handling 2025-07-23 03:26:25 +02:00
WC24PatchEngine.cpp Simplify std::find with Common::Contains 2025-01-01 09:52:03 -08:00
WC24PatchEngine.h WC24PatchEngine: Make GetNetworkPatch() take a std::string_view 2023-12-14 14:24:49 -05:00
WiiRoot.cpp Common: Replace Result with C++23's std::expected. 2026-01-17 16:58:45 -06:00
WiiRoot.h
WiiUtils.cpp c++23: Replace Common::ToUnderlying with std::to_underlying 2026-01-09 23:49:10 +01:00
WiiUtils.h Qt: Add file size stats to NAND Check. 2023-07-14 05:24:29 +02:00