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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-10-16 22:44:50 -05:00
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3454ade05e5da8ff3b182e35ca9ff4fecd441ca8
dolphin/Source/Plugins/Plugin_VideoDX11
History
Nolan Check c83e5ee35b DX11: Don't apply culling to lines and points. Fixes Metroid Prime beam-charging effects.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7346 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-15 03:51:31 +00:00
..
Src
DX11: Don't apply culling to lines and points. Fixes Metroid Prime beam-charging effects.
2011-03-15 03:51:31 +00:00
Plugin_VideoDX11.vcxproj
DX11: Support thick lines and large points with geometry shaders. Lines still aren't drawn with correct thickness, see Twilight Princess map. But the map corners are drawn with correct shadow "blobs" for the first time!
2011-03-14 09:38:29 +00:00
Plugin_VideoDX11.vcxproj.filters
DX11: Support thick lines and large points with geometry shaders. Lines still aren't drawn with correct thickness, see Twilight Princess map. But the map corners are drawn with correct shadow "blobs" for the first time!
2011-03-14 09:38:29 +00:00
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