dolphin/Source/Core/VideoBackends/D3D
2017-11-17 22:11:29 -06:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt Remove old XFB logic 2017-11-17 22:11:29 -06:00
D3D.vcxproj Remove old XFB logic 2017-11-17 22:11:29 -06:00
D3D.vcxproj.filters Remove old XFB logic 2017-11-17 22:11:29 -06:00
D3DBase.cpp
D3DBase.h
D3DBlob.cpp
D3DBlob.h
D3DShader.cpp
D3DShader.h
D3DState.cpp
D3DState.h
D3DTexture.cpp
D3DTexture.h
D3DUtil.cpp D3DUtil: Remove unused file-scope variables 2017-11-11 18:56:44 -05:00
D3DUtil.h
DXTexture.cpp Support frame and video dumping from VideoCommon 2017-11-17 22:11:23 -06:00
DXTexture.h Support frame and video dumping from VideoCommon 2017-11-17 22:11:23 -06:00
FramebufferManager.cpp Remove old XFB logic 2017-11-17 22:11:29 -06:00
FramebufferManager.h Remove old XFB logic 2017-11-17 22:11:29 -06:00
GeometryShaderCache.cpp
GeometryShaderCache.h
main.cpp Add support for hybrid XFB 2017-11-17 19:47:56 -06:00
NativeVertexFormat.cpp
PerfQuery.cpp
PerfQuery.h
PixelShaderCache.cpp
PixelShaderCache.h
PSTextureEncoder.cpp Video Backends: Implement vertical scaling for xfb copies. This fixes the 2017-11-17 22:11:29 -06:00
PSTextureEncoder.h
Render.cpp Remove old XFB logic 2017-11-17 22:11:29 -06:00
Render.h Add support for hybrid XFB 2017-11-17 19:47:56 -06:00
TextureCache.cpp
TextureCache.h
VertexManager.cpp
VertexManager.h
VertexShaderCache.cpp
VertexShaderCache.h
VideoBackend.h