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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-10-12 12:28:30 -05:00
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30c87e48225e67b5b26204510b8bf6c3369fdf30
dolphin/Source/Core
History
John Peterson 30c87e4822 GUI: Better perspective saving, bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4114 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 05:56:30 +00:00
..
AudioCommon
set vcproj to unicode for everything except Core, Common, DiscIO, InputCommon, and Plugin_VideoDX9
2009-07-30 07:11:51 +00:00
Common
GUI: Custom pane management, almost complete
2009-08-30 19:44:42 +00:00
Core
Fix Zelda TP Wii and Pikmin 1 Wii sound Thanks to LordMark ! (again :P)
2009-08-26 16:58:45 +00:00
DebuggerUICommon
linux compile fix
2009-08-02 08:00:30 +00:00
DebuggerWX
GUI: Better perspective saving, bugfixes
2009-08-31 05:56:30 +00:00
DiscIO
Fixes issue 1242.
2009-08-04 19:05:28 +00:00
DolphinWX
GUI: Better perspective saving, bugfixes
2009-08-31 05:56:30 +00:00
DSPCore
Compile fix
2009-08-26 19:39:11 +00:00
InputCommon
InputCommon now builds in unicode
2009-08-01 19:11:05 +00:00
VideoCommon
Some optimization on the pixel and vertex shader generators. As tested on Zelda TP, these changes should be able to reduce the number of lines in the compiled pixel shader program by 20% to 30%, for example, from 38 lines to 28 lines after the generated cg/HLSL pixel shader compiled by the cg/HLSL compiler. These could means slightly faster rasterization on slower video cards.
2009-08-31 04:23:30 +00:00
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