dolphin/Source/Core/VideoCommon
Stenzek 2165523fdc TextureConverterShader: Write EFB2Tex XFB copies with alpha value of 1
This way we don't end up with artifacts of the EFB's alpha values in
frame dumps. XFB copies loaded from RAM also set the alpha to 1, so this
will match.
2019-02-17 16:35:43 +10:00
..
AbstractFramebuffer.cpp AbstractFramebuffer: Silence a -Wlogical-op-parentheses warning in ValidateConfig() 2018-03-23 09:58:19 -04:00
AbstractFramebuffer.h VideoCommon: Add support for Abstract Framebuffers 2018-03-02 20:20:48 +10:00
AbstractPipeline.h VideoBackends: Add AbstractShader and AbstractPipeline classes 2018-02-22 22:02:34 +10:00
AbstractShader.h VideoBackends: Add AbstractShader and AbstractPipeline classes 2018-02-22 22:02:34 +10:00
AbstractStagingTexture.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
AbstractStagingTexture.h VideoBackends: Add AbstractStagingTexture class 2017-11-22 18:47:04 +10:00
AbstractTexture.cpp VideoBackends: Support D24S8 abstract texture format 2018-07-19 21:47:42 +10:00
AbstractTexture.h VideoCommon: Add support for Abstract Framebuffers 2018-03-02 20:20:48 +10:00
AsyncRequests.cpp VideoCommon: Flush the GPU pipeline on async requests. 2018-06-06 09:22:01 +02:00
AsyncRequests.h Reformat all the things! 2018-04-12 21:28:39 +02:00
AsyncShaderCompiler.cpp ShaderCache: Use imgui for shader compilation dialog 2019-01-25 11:15:57 +10:00
AsyncShaderCompiler.h ShaderCache: Implement compile priority 2018-03-17 01:53:11 +10:00
AVIDump.cpp AVIDump: use dump_path rather than deprecated AVFormatContext::filename 2018-07-14 12:46:04 -07:00
AVIDump.h MSVC: define HAVE_FFMPEG 2017-05-26 00:53:58 -07:00
BoundingBox.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
BoundingBox.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
BPFunctions.cpp Renderer: Remove now-redundant Set{Rasterization,Depth,Blending}State 2018-03-10 15:56:40 +10:00
BPFunctions.h BPFunctions: Move GX viewport conversion to VideoCommon 2018-02-20 00:49:32 +10:00
BPMemory.cpp BPMemory: Use Common::BitCast where applicable 2018-05-18 14:25:44 -04:00
BPMemory.h Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
BPStructs.cpp TextureCache: Implement deferred/batched EFB copies 2018-11-07 16:25:01 +10:00
BPStructs.h VideoCommon: Header cleanup 2016-01-17 20:11:45 -05:00
CMakeLists.txt Remove old RasterFont classes 2019-01-25 11:15:57 +10:00
CommandProcessor.cpp CP: some bits in some of the HI registers cannot be set 2018-07-12 20:15:27 -04:00
CommandProcessor.h Call Do for every member of SCPFifoStruct individually 2017-11-13 19:51:16 +01:00
ConstantManager.h PixelShaderGen: Implement table-based fog range as in software renderer 2018-02-15 22:19:21 +10:00
CPMemory.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
CPMemory.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
DataReader.h Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
Debugger.cpp Further fixes to the formatting change. WX sucks. 2016-06-24 12:16:10 +02:00
Debugger.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
DriverDetails.cpp GLInterface: Drop Haiku support 2018-10-20 21:11:33 +10:00
DriverDetails.h Vulkan: Support macOS via MoltenVK 2018-11-07 05:41:09 -08:00
Fifo.cpp ConfigManager: Convert GPUDeterminismMode into an enum class 2018-06-15 14:45:30 -04:00
Fifo.h Fifo: const correctness 2017-03-26 23:08:33 -04:00
FPSCounter.cpp Don't use wrong encoding for paths when opening streams on Windows 2017-12-05 21:23:35 +01:00
FPSCounter.h Reformat all the things! 2018-04-12 21:28:39 +02:00
FramebufferManagerBase.cpp FramebufferManager: Use D24S8 on Adreno when using Vulkan 2018-07-19 23:30:25 +10:00
FramebufferManagerBase.h FramebufferManager: Dynamic selection of EFB depth format 2018-07-19 21:47:42 +10:00
GeometryShaderGen.cpp ShaderGen: Omit some unused varyings when possible 2019-01-23 18:34:22 +10:00
GeometryShaderGen.h Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
GeometryShaderManager.cpp VideoConfig: Make StereoMode an enum class 2017-11-18 23:19:53 -05:00
GeometryShaderManager.h VideoBackends: Merge Initialize and Shutdown functions. 2016-06-26 12:34:59 +02:00
GXPipelineTypes.h VideoCommon: Clean up class-memaccess warnings 2018-10-14 23:05:47 -04:00
HiresTextures_DDSLoader.cpp HiresTextures: Do not load compressed textures with unaligned dimensions 2018-05-22 16:15:18 +10:00
HiresTextures.cpp VideoCommon/HiresTextures: Change wildcard to a Windows-compatible character 2018-08-21 15:54:25 -04:00
HiresTextures.h HiresTextures: Do not load compressed textures with unaligned dimensions 2018-05-22 16:15:18 +10:00
ImageWrite.cpp Add a namespace to OpenFStream 2017-06-15 21:34:04 +02:00
ImageWrite.h ImageWriter: Don't use inplace alpha truncation. 2016-10-08 12:02:49 +02:00
IndexGenerator.cpp Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
IndexGenerator.h Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
LightingShaderGen.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
LightingShaderGen.h LightingShaderGen: Always calculate lighting for both color channels 2017-11-22 01:52:18 +10:00
LookUpTables.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
NativeVertexFormat.h Common/Hash: Namespace code under the Common namespace 2018-05-16 15:39:23 -04:00
OnScreenDisplay.cpp Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
OnScreenDisplay.h Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
OpcodeDecoding.cpp CommandProcessor: Limit scope of ugly SCPFifoStruct. 2017-01-27 19:04:56 +01:00
OpcodeDecoding.h OpcodeDecoding: Convert #defines into enum constants 2017-02-08 00:05:17 -05:00
PerfQueryBase.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PerfQueryBase.h Reformat all the things! 2018-04-12 21:28:39 +02:00
PixelEngine.cpp CommandProcessor: Remove unnecessary include 2017-09-02 13:34:21 -04:00
PixelEngine.h PixelEngine: Move enum constants into the PixelEngine namespace 2017-02-28 07:01:50 -05:00
PixelShaderGen.cpp ShaderGen: Don't use interface blocks on Vulkan without GS 2019-01-24 17:02:17 +10:00
PixelShaderGen.h ShaderGen: Omit some unused varyings when possible 2019-01-23 18:34:22 +10:00
PixelShaderManager.cpp PixelShaderGen: Implement table-based fog range as in software renderer 2018-02-15 22:19:21 +10:00
PixelShaderManager.h Ubershaders: Fix 6-bit color truncation not being applied 2017-08-01 00:01:09 +10:00
PostProcessing.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
PostProcessing.h PostProcessing: Make GetShader() return by constant reference 2018-05-21 12:07:51 -04:00
RenderBase.cpp Renderer: Fix throttle-disable (TAB) hotkey when vsync is enabled 2019-01-27 12:31:12 +10:00
RenderBase.h Decouple XFB scanout from presentation 2019-01-25 11:15:57 +10:00
RenderState.cpp OGL: Invalidate tracked state when calling ResetAPIState() 2019-01-25 11:10:49 +10:00
RenderState.h OGL: Invalidate tracked state when calling ResetAPIState() 2019-01-25 11:10:49 +10:00
SamplerCommon.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
sfont.inc Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
ShaderCache.cpp ShaderCache: Use imgui for shader compilation dialog 2019-01-25 11:15:57 +10:00
ShaderCache.h FramebufferManager: Dynamic selection of EFB depth format 2018-07-19 21:47:42 +10:00
ShaderGenCommon.cpp VideoConfig: Add a field for indicating logic op support in the backend 2018-05-26 00:07:20 +10:00
ShaderGenCommon.h ShaderGen: Omit some unused varyings when possible 2019-01-23 18:34:22 +10:00
Statistics.cpp Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
Statistics.h Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
TextureCacheBase.cpp TextureCache: Bind textures/samplers after loading all textures 2019-02-17 16:35:43 +10:00
TextureCacheBase.h TextureCache: Fix broken XFB stitching with stereoscopy is enabled 2019-01-19 23:23:21 +10:00
TextureConfig.cpp AbstractTexture: Support multisampled abstract texture 2018-03-01 17:31:24 +10:00
TextureConfig.h VideoBackends: Support D24S8 abstract texture format 2018-07-19 21:47:42 +10:00
TextureConversionShader.cpp EFB2RAM: Apply copy filter as a float coefficient after sampling 2018-05-22 12:24:08 +10:00
TextureConversionShader.h VideoCommon: Rename TextureConversionShader namespace. 2017-12-02 15:17:39 +01:00
TextureConverterShaderGen.cpp TextureConverterShader: Write EFB2Tex XFB copies with alpha value of 1 2019-02-17 16:35:43 +10:00
TextureConverterShaderGen.h TextureConversionShader: Don't sample from adjacent rows when not needed 2018-05-03 14:09:32 +10:00
TextureDecoder_Common.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
TextureDecoder_Generic.cpp Video: Clearly separate Texture and EFB Copy formats 2017-08-03 18:35:29 -07:00
TextureDecoder_Util.h TextureDecoder: Deduplicate some utility code 2017-01-15 20:23:26 +11:00
TextureDecoder_x64.cpp Hybrid XFB: Fix lint errors 2017-11-17 22:11:34 -06:00
TextureDecoder.h Add support for hybrid XFB 2017-11-17 19:47:56 -06:00
UberShaderCommon.cpp Fix an invalid (uint < int) comparison in GLES with ubershaders 2017-12-10 10:52:32 -08:00
UberShaderCommon.h Ubershaders: Support per-pixel lighting 2017-07-30 17:43:59 +10:00
UberShaderPixel.cpp ShaderGen: Don't use interface blocks on Vulkan without GS 2019-01-24 17:02:17 +10:00
UberShaderPixel.h ShaderCache: Remove unused UID bits before inserting into shader map 2018-05-26 00:09:10 +10:00
UberShaderVertex.cpp ShaderGen: Don't use interface blocks on Vulkan without GS 2019-01-24 17:02:17 +10:00
UberShaderVertex.h ShaderGen: Implement vertex ubershaders 2017-07-30 17:43:59 +10:00
VertexLoader_Color.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader_Color.h VideoCommon: Header cleanup 2016-01-17 20:11:45 -05:00
VertexLoader_Normal.cpp Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
VertexLoader_Normal.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader_Position.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoader_Position.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader_TextCoord.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoader_TextCoord.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
VertexLoader.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
VertexLoaderARM64.cpp VertexLoaderArm: Fix 565 color format. 2018-05-27 11:27:15 +02:00
VertexLoaderARM64.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
VertexLoaderBase.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoaderBase.h Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoaderManager.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
VertexLoaderManager.h Vulkan: Uber shader support 2017-07-30 17:43:59 +10:00
VertexLoaderUtils.h Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
VertexLoaderX64.cpp Remove code for only allocating low memory 2017-05-20 09:35:53 +02:00
VertexLoaderX64.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
VertexManagerBase.cpp TextureCache: Bind textures/samplers after loading all textures 2019-02-17 16:35:43 +10:00
VertexManagerBase.h Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
VertexShaderGen.cpp ShaderGen: Don't use interface blocks on Vulkan without GS 2019-01-24 17:02:17 +10:00
VertexShaderGen.h VertexShaderGen: Convert defines to an enum 2018-03-18 15:45:20 -04:00
VertexShaderManager.cpp WiimoteEmu: Remove redundant Matrix library and use the one in Common. 2019-02-03 12:02:02 -06:00
VertexShaderManager.h Remove leftovers of projection hack support 2018-04-13 12:52:42 +02:00
VideoBackendBase.cpp Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
VideoBackendBase.h VideoBackend: Add a virtual PrepareWindow function 2018-11-07 05:12:20 -08:00
VideoCommon.h MAX_XFB_HEIGHT: PAL value off by two fixed 2017-12-30 20:22:10 +01:00
VideoCommon.vcxproj RenderBase: Implement imgui rendering 2019-01-25 11:10:49 +10:00
VideoCommon.vcxproj.filters VideoBackendBase: Migrate functions from MainBase.cpp to VideoBackendBase.cpp 2018-03-18 15:33:59 -04:00
VideoConfig.cpp Merge pull request #7739 from zackhow/multib 2019-02-03 12:44:00 -08:00
VideoConfig.h Renderer: Fix throttle-disable (TAB) hotkey when vsync is enabled 2019-01-27 12:31:12 +10:00
VideoState.cpp VertexManagerBase: Get rid of static behavior 2016-08-21 23:30:38 -04:00
VideoState.h VideoBackends: Merge Initialize and Shutdown functions. 2016-06-26 12:34:59 +02:00
XFMemory.cpp VideoCommon: Header cleanup 2016-01-17 20:11:45 -05:00
XFMemory.h FifoPlayer: reduce XF_REGS_SIZE to what we know 2018-10-08 06:54:32 +01:00
XFStructs.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
XFStructs.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00