dolphin/Source
Jasper St. Pierre 211eafc130 Nunchuk: Hardcode Nunchuk stick calibration values
The game can never change these, so there's no reason to make it
dynamic. Just put the constants in the code.

While we're at it, take the time to clean up the code and also
and document several of the hacks we're doing inside to make the code
clearer to understand.
2014-11-28 10:51:30 -08:00
..
Android Merge pull request #1580 from lioncash/android 2014-11-20 11:19:35 -05:00
Core Nunchuk: Hardcode Nunchuk stick calibration values 2014-11-28 10:51:30 -08:00
DSPSpy Fixed issue with DSP Dump not closing files. 2014-06-23 13:08:43 -07:00
DSPTool msvc: remove some remnants of SDL and DSound from projects and general cleanup. 2014-09-01 21:27:44 -07:00
PCH Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
UnitTests Host: Kill off GetRenderWindowSize 2014-11-17 13:44:49 -05:00
VSProps Port dolphin to SFML 2.1 2014-11-25 16:44:38 +00:00
.clang-format UseTab: ForIndentation 2014-05-26 21:28:59 -07:00
CMakeLists.txt Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
dolphin-emu.sln Merge pull request #1085 from waddlesplash/refactoring 2014-10-05 21:25:44 -04:00