This website requires JavaScript.
Explore
Help
Register
Sign In
Leahnaya
/
dolphin
Watch
1
Star
0
Fork
0
You've already forked dolphin
mirror of
https://github.com/dolphin-emu/dolphin.git
synced
2026-07-26 22:30:37 -05:00
Code
Issues
Actions
Packages
Projects
Releases
Wiki
Activity
1ffbf6fa53
dolphin
/
Source
/
Plugins
/
Plugin_VideoDX9
/
Src
History
donkopunchstania
14a67bc8bc
Changing where depth is read. Trying to use the same depth buffer GL uses when copying depth to a texture. This eliminates some quirky code and gets depth copies working in AA, but may not work on older graphics cards.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@3234
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 02:39:55 +00:00
..
W32Util
bmp_io.cpp
bmp_io.h
BPFunctions.cpp
Config.cpp
Config.h
CPStructs.cpp
CPStructs.h
D3DBase.cpp
D3DBase.h
D3DPostprocess.cpp
D3DPostprocess.h
D3DShader.cpp
D3DShader.h
D3DTexture.cpp
D3DTexture.h
D3DUtil.cpp
D3DUtil.h
DLCompiler.cpp
DLCompiler.h
DlgSettings.cpp
DlgSettings.h
EmuWindow.cpp
EmuWindow.h
main.cpp
main.h
NativeVertexFormat.cpp
PixelShaderCache.cpp
PixelShaderCache.h
Render.cpp
Render.h
resource.h
resource.rc
RGBAFloat.h
stdafx.cpp
stdafx.h
TextureCache.cpp
TextureCache.h
Utils.cpp
Utils.h
Vec3.h
VertexManager.cpp
VertexManager.h
VertexShaderCache.cpp
VertexShaderCache.h
XFStructs.cpp
XFStructs.h