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The original reason I wanted to do this was so that we can replace the Android-specific code with this in the future, but of course, just deduplicating between DolphinWX and DolphinQt2 is nice too. Fixes: - DolphinQt2 showing the wrong size for split WBFS disc images. - DolphinQt2 being case sensitive when checking if a file is a DOL/ELF. - DolphinQt2 not detecting when a Wii banner has become available after the game list cache was created. Removes: - DolphinWX's ability to load PNGs as custom banners. But it was already rather broken (see https://bugs.dolphin-emu.org/issues/10365 and https://bugs.dolphin-emu.org/issues/10366). The reason I removed this was because PNG decoding relied on wx code and we don't have any good non-wx/Qt code for loading PNG files right now (let's not use SOIL), but we should be able to use libpng directly to implement PNG loading in the future. - DolphinQt2's ability to ignore a cached game if the last modified time differs. We currently don't have a non-wx/Qt way to get the time. |
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| .. | ||
| Graphics | ||
| Mapping | ||
| ARCodeWidget.cpp | ||
| ARCodeWidget.h | ||
| CheatCodeEditor.cpp | ||
| CheatCodeEditor.h | ||
| CheatWarningWidget.cpp | ||
| CheatWarningWidget.h | ||
| ControllersWindow.cpp | ||
| ControllersWindow.h | ||
| FilesystemWidget.cpp | ||
| FilesystemWidget.h | ||
| GameConfigWidget.cpp | ||
| GameConfigWidget.h | ||
| GeckoCodeWidget.cpp | ||
| GeckoCodeWidget.h | ||
| InfoWidget.cpp | ||
| InfoWidget.h | ||
| LogConfigWidget.cpp | ||
| LogConfigWidget.h | ||
| LogWidget.cpp | ||
| LogWidget.h | ||
| NewPatchDialog.cpp | ||
| NewPatchDialog.h | ||
| PatchesWidget.cpp | ||
| PatchesWidget.h | ||
| PropertiesDialog.cpp | ||
| PropertiesDialog.h | ||
| SettingsWindow.cpp | ||
| SettingsWindow.h | ||