dolphin/Source/Core/Core
Léo Lam 72e3f1ecec Remove unnecessary ConfigManager includes
Making changes to ConfigManager.h has always been a pain, because
it means rebuilding half of Dolphin, since a lot of files depend on
and include this header.

However, it turns out some includes are unnecessary. This commit
removes ConfigManager includes from files which don't contain
SConfig or GPUDeterminismMode or GPU_DETERMINISM (which means the
ConfigManager include is not used).

(I've also had to get rid of some indirect includes.)
2016-11-27 22:38:38 +01:00
..
Boot Remove unnecessary ConfigManager includes 2016-11-27 22:38:38 +01:00
Debugger
DSP
FifoPlayer Remove unnecessary ConfigManager includes 2016-11-27 22:38:38 +01:00
HLE HLE_OS: More bounds checking in GetStringVA 2016-11-12 19:17:15 +01:00
HW Remove unnecessary ConfigManager includes 2016-11-27 22:38:38 +01:00
IPC_HLE IPC_HLE: USB_KBD: Use the correct log type 2016-11-24 20:23:52 +01:00
PowerPC Remove unnecessary ConfigManager includes 2016-11-27 22:38:38 +01:00
ActionReplay.cpp
ActionReplay.h
Analytics.cpp VideoConfig: Remove fullscreen flags. 2016-11-11 20:36:09 +01:00
Analytics.h
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp
BootManager.h
CMakeLists.txt IPC_HLE: Device: Separate implementation from declaration 2016-11-24 20:19:19 +01:00
ConfigManager.cpp
ConfigManager.h
Core.cpp IPC_HLE: Move NWC24Config and WiiNetConfig to their own source files 2016-11-05 03:12:07 -04:00
Core.h
Core.vcxproj IPC_HLE: Device: Separate implementation from declaration 2016-11-24 20:19:19 +01:00
Core.vcxproj.filters IPC_HLE: Device: Separate implementation from declaration 2016-11-24 20:19:19 +01:00
CoreTiming.cpp
CoreTiming.h
DSPEmulator.cpp
DSPEmulator.h
ec_wii.cpp
ec_wii.h
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h Host: Remove the Host_RequestFullscreen() method. 2016-11-11 20:36:09 +01:00
HotkeyManager.cpp Remove unnecessary ConfigManager includes 2016-11-27 22:38:38 +01:00
HotkeyManager.h
MachineContext.h
MemoryWatcher.cpp
MemoryWatcher.h
MemTools.cpp
MemTools.h
Movie.cpp
Movie.h
NetPlayClient.cpp
NetPlayClient.h
NetPlayProto.h
NetPlayServer.cpp
NetPlayServer.h
PatchEngine.cpp Change the patch engine log to be debug level log 2016-11-23 00:58:07 -05:00
PatchEngine.h
State.cpp
State.h