..
Boot
Remove invalid IPL hashes (NTSC-U and NTSC-J use same IPL)
2019-03-24 14:19:23 +01:00
Config
NetPlay: Implement golf mode
2019-04-05 07:01:03 -04:00
ConfigLoaders
NetPlay: Synchronize EFB access cache options
2019-03-28 00:53:07 -04:00
Debugger
Common/DebugInterface: Namespace code under the Common namespace
2018-07-09 22:23:57 -04:00
DSP
DSPJit: various micro-optimizations
2018-09-29 09:52:30 +02:00
FifoPlayer
Use empty instead of size
2019-02-13 00:03:49 +01:00
HLE
PowerPC: Factor out CR helpers into POD class
2019-03-08 20:42:09 +01:00
HW
HW/SI: GCAdapter calibration fix.
2019-03-29 06:15:58 -05:00
IOS
Keep track of GameTDB ID separately from game ID
2019-02-25 19:54:25 +01:00
PowerPC
PowerPC: Factor out CR helpers into POD class
2019-03-08 20:42:09 +01:00
ActionReplay.cpp
Use empty instead of size
2019-02-13 00:03:49 +01:00
ActionReplay.h
Netplay: Sync codes
2018-10-29 23:00:51 +01:00
Analytics.cpp
Core: Fix some warnings
2019-01-25 21:21:22 +01:00
Analytics.h
Analytics: add simple framework for game quirks reporting
2018-11-15 03:32:49 +01:00
ARDecrypt.cpp
CommonFuncs: Generify rotation functions and move them to BitUtils.h
2018-03-31 18:09:45 -04:00
ARDecrypt.h
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
BootManager.cpp
Core/BootManager: Disable bluetooth passthrough when booting NetPlay
2018-12-17 18:22:13 -05:00
BootManager.h
VideoBackends: Pass window system info from host on creation
2018-10-20 21:11:34 +10:00
CMakeLists.txt
Implement D3D12 backend
2019-04-01 11:24:55 +10:00
CommonTitles.h
Include the Korean Wii Shop Channel when checking default credentials
2018-09-15 17:28:23 +02:00
ConfigManager.cpp
Fix title database not working when running games with 4-char game IDs
2019-03-12 08:42:05 +01:00
ConfigManager.h
Keep track of GameTDB ID separately from game ID
2019-02-25 19:54:25 +01:00
Core.cpp
ControllerInterface: Allow hotplug callbacks to be unregistered and don't reload the entire config from the ini file on hotplug, just update the control references. This should fix a crash on shutdown on Android.
2019-01-10 18:32:16 -06:00
Core.h
VideoBackends: Pass window system info from host on creation
2018-10-20 21:11:34 +10:00
Core.vcxproj
PowerPC: Factor out CR helpers into POD class
2019-03-08 20:42:09 +01:00
Core.vcxproj.filters
WiimoteEmu: Remove redundant Matrix library and use the one in Common.
2019-02-03 12:02:02 -06:00
CoreTiming.cpp
Reformat all the things!
2018-04-12 21:28:39 +02:00
CoreTiming.h
JitArm64: Implement timer SPRs
2017-04-25 09:20:09 +01:00
DSPEmulator.cpp
DSPEmulator: Default destructor in the cpp file
2018-05-29 07:54:39 -04:00
DSPEmulator.h
DSPEmulator: Make the IsLLE() member function const-qualified
2018-05-29 17:45:07 -04:00
GeckoCode.cpp
PowerPC: Factor out CR helpers into POD class
2019-03-08 20:42:09 +01:00
GeckoCode.h
Netplay: Sync codes
2018-10-29 23:00:51 +01:00
GeckoCodeConfig.cpp
Keep track of GameTDB ID separately from game ID
2019-02-25 19:54:25 +01:00
GeckoCodeConfig.h
Keep track of GameTDB ID separately from game ID
2019-02-25 19:54:25 +01:00
Host.h
Core/Host: Allow frontends to block inputs
2019-03-21 13:16:21 +01:00
HotkeyManager.cpp
NetPlay: Implement golf mode
2019-04-05 07:01:03 -04:00
HotkeyManager.h
NetPlay: Implement golf mode
2019-04-05 07:01:03 -04:00
MachineContext.h
Initial support for Haiku.
2017-03-27 23:46:19 -04:00
MemoryWatcher.cpp
Use empty instead of size
2019-02-13 00:03:49 +01:00
MemoryWatcher.h
MemTools.cpp
Common/MemTools: Make handler function internally linked on Windows
2018-04-28 12:55:38 -04:00
MemTools.h
Movie.cpp
WiimoteEmu: Code cleanups.
2019-02-02 19:40:31 -06:00
Movie.h
WiimoteEmu: Code cleanups.
2019-02-02 19:40:31 -06:00
NetPlayClient.cpp
NetPlay: Implement golf mode
2019-04-05 07:01:03 -04:00
NetPlayClient.h
NetPlay: Implement golf mode
2019-04-05 07:01:03 -04:00
NetPlayProto.h
NetPlay: Implement golf mode
2019-04-05 07:01:03 -04:00
NetPlayServer.cpp
NetPlay: Implement golf mode
2019-04-05 07:01:03 -04:00
NetPlayServer.h
NetPlay: Implement golf mode
2019-04-05 07:01:03 -04:00
PatchEngine.cpp
Use empty instead of size
2019-02-13 00:03:49 +01:00
PatchEngine.h
PatchEngine: Make PatchType an enum class
2018-05-13 15:46:51 -04:00
State.cpp
WiimoteReal: Improve state changes and minor code cleanups.
2019-03-11 15:46:04 -05:00
State.h
State: Remove unused Verify functions
2018-03-16 22:56:54 +01:00
SysConf.cpp
FS: Add a struct for modes
2018-06-03 20:45:35 +02:00
SysConf.h
Move SysConf to Core
2018-04-12 22:16:37 +02:00
TitleDatabase.cpp
TitleDatabase: Don't hardcode HBC IDs that actually are in GameTDB
2019-02-25 19:55:49 +01:00
TitleDatabase.h
TitleDatabase: Don't merge multiple languages into same map
2019-02-25 19:55:46 +01:00
WiiRoot.cpp
NetPlay: Add full Wii save sync
2018-11-19 06:37:09 -05:00
WiiRoot.h
NetPlay save data synchronization
2018-07-19 18:09:20 -04:00
WiiUtils.cpp
WiiUtils: Clear IPL.TID when re-installing a title manually
2018-12-25 20:49:11 +01:00
WiiUtils.h
Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
2018-03-09 13:08:38 +01:00