dolphin/Source/Core/AudioCommon/Mixer.cpp
Weston Heard 1301cec538 WiimoteAudio: Add individual Wiimote audio mixer
Added Platform checks, Incremented state ID

Removed semicolon from PR version comment

Riveting change

Changed Remote Names and References

Updated Wii remote Audio routing to only show
enabled when not using passthrough adapter,
enabling speaker data, and  Cubeb audio backend,
and show enable/disable per Remote when supported
2026-03-20 17:09:01 -04:00

608 lines
23 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "AudioCommon/Mixer.h"
#include <algorithm>
#include <cmath>
#include <cstring>
#include "AudioCommon/Enums.h"
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/MathUtil.h"
#include "Common/Swap.h"
#include "Core/Config/MainSettings.h"
#include "Core/Core.h"
#include "Core/System.h"
static u32 DPL2QualityToFrameBlockSize(AudioCommon::DPL2Quality quality)
{
switch (quality)
{
case AudioCommon::DPL2Quality::Lowest:
return 512;
case AudioCommon::DPL2Quality::Low:
return 1024;
case AudioCommon::DPL2Quality::Highest:
return 4096;
default:
return 2048;
}
}
Mixer::Mixer(u32 BackendSampleRate)
: m_output_sample_rate(BackendSampleRate),
m_surround_decoder(BackendSampleRate,
DPL2QualityToFrameBlockSize(Config::Get(Config::MAIN_DPL2_QUALITY)))
{
m_config_changed_callback_id = Config::AddConfigChangedCallback([this] { RefreshConfig(); });
RefreshConfig();
INFO_LOG_FMT(AUDIO_INTERFACE, "Mixer is initialized");
}
Mixer::~Mixer()
{
Config::RemoveConfigChangedCallback(m_config_changed_callback_id);
}
void Mixer::DoState(PointerWrap& p)
{
m_dma_mixer.DoState(p);
m_streaming_mixer.DoState(p);
for (auto& mixer : m_wiimote_speaker_mixers)
mixer.DoState(p);
m_skylander_portal_mixer.DoState(p);
for (auto& mixer : m_gba_mixers)
mixer.DoState(p);
}
// Executed from sound stream thread
void Mixer::MixerFifo::Mix(s16* samples, std::size_t num_samples)
{
constexpr u32 INDEX_HALF = 0x80000000;
constexpr DT_s FADE_IN_RC = DT_s(0.008);
constexpr DT_s FADE_OUT_RC = DT_s(0.064);
// We need at least a double because the index jump has 24 bits of fractional precision.
const double out_sample_rate = m_mixer->m_output_sample_rate;
double in_sample_rate =
static_cast<double>(FIXED_SAMPLE_RATE_DIVIDEND) / m_input_sample_rate_divisor;
const double emulation_speed = m_mixer->m_config_emulation_speed;
if (!m_mixer->m_config_audio_preserve_pitch && 0 < emulation_speed && emulation_speed != 1.0)
in_sample_rate *= emulation_speed;
const double base = static_cast<double>(1 << GRANULE_FRAC_BITS);
const u32 index_jump = std::lround(base * in_sample_rate / out_sample_rate);
// These fade in / out multiplier are tuned to match a constant
// fade speed regardless of the input or the output sample rate.
const float fade_in_mul = -std::expm1(-DT_s(1.0) / (out_sample_rate * FADE_IN_RC));
const float fade_out_mul = -std::expm1(-DT_s(1.0) / (out_sample_rate * FADE_OUT_RC));
const StereoPair volume{m_LVolume.load() / 256.0f, m_RVolume.load() / 256.0f};
// Calculate the ideal length of the granule queue.
const std::size_t buffer_size_ms = m_mixer->m_config_audio_buffer_ms;
const std::size_t buffer_size_samples = std::llround(buffer_size_ms * in_sample_rate / 1000.0);
// Limit the possible queue sizes to any number between 4 and 64.
const std::size_t buffer_size_granules =
std::clamp((buffer_size_samples) / (GRANULE_SIZE >> 1), static_cast<std::size_t>(4),
static_cast<std::size_t>(MAX_GRANULE_QUEUE_SIZE));
bool fade_audio = m_queue_fading.load(std::memory_order_relaxed);
m_granule_queue_size.store(buffer_size_granules, std::memory_order_relaxed);
while (num_samples-- > 0)
{
// The indexes for the front and back buffers are offset by 50% of the granule size.
// We use the modular nature of 32-bit integers to wrap around the granule size.
m_current_index += index_jump;
const u32 front_index = m_current_index;
const u32 back_index = m_current_index + INDEX_HALF;
// If either index is less than the index jump, that means we reached
// the end of the of the buffer and need to load the next granule.
if (front_index < index_jump)
fade_audio = Dequeue(&m_front);
else if (back_index < index_jump)
fade_audio = Dequeue(&m_back);
// The Granules are pre-windowed, so we can just add them together
const std::size_t ft = front_index >> GRANULE_FRAC_BITS;
const std::size_t bt = back_index >> GRANULE_FRAC_BITS;
const StereoPair s0 = m_front[(ft - 2) & GRANULE_MASK] + m_back[(bt - 2) & GRANULE_MASK];
const StereoPair s1 = m_front[(ft - 1) & GRANULE_MASK] + m_back[(bt - 1) & GRANULE_MASK];
const StereoPair s2 = m_front[(ft + 0) & GRANULE_MASK] + m_back[(bt + 0) & GRANULE_MASK];
const StereoPair s3 = m_front[(ft + 1) & GRANULE_MASK] + m_back[(bt + 1) & GRANULE_MASK];
const StereoPair s4 = m_front[(ft + 2) & GRANULE_MASK] + m_back[(bt + 2) & GRANULE_MASK];
const StereoPair s5 = m_front[(ft + 3) & GRANULE_MASK] + m_back[(bt + 3) & GRANULE_MASK];
// Polynomial Interpolators for High-Quality Resampling of
// Over Sampled Audio by Olli Niemitalo, October 2001.
// Page 43 -- 6-point, 3rd-order Hermite:
// https://yehar.com/blog/wp-content/uploads/2009/08/deip.pdf
const u32 t_frac = m_current_index & ((1 << GRANULE_FRAC_BITS) - 1);
const float t1 = t_frac / static_cast<float>(1 << GRANULE_FRAC_BITS);
const float t2 = t1 * t1;
const float t3 = t2 * t1;
StereoPair sample = (s0 * StereoPair{(+0.0f + 1.0f * t1 - 2.0f * t2 + 1.0f * t3) / 12.0f} +
s1 * StereoPair{(+0.0f - 8.0f * t1 + 15.0f * t2 - 7.0f * t3) / 12.0f} +
s2 * StereoPair{(+3.0f + 0.0f * t1 - 7.0f * t2 + 4.0f * t3) / 3.0f} +
s3 * StereoPair{(+0.0f + 2.0f * t1 + 5.0f * t2 - 4.0f * t3) / 3.0f} +
s4 * StereoPair{(+0.0f - 1.0f * t1 - 6.0f * t2 + 7.0f * t3) / 12.0f} +
s5 * StereoPair{(+0.0f + 0.0f * t1 + 1.0f * t2 - 1.0f * t3) / 12.0f});
// Apply Fade In / Fade Out depending on if we are looping
if (fade_audio)
m_fade_volume += fade_out_mul * (0.0f - m_fade_volume);
else
m_fade_volume += fade_in_mul * (1.0f - m_fade_volume);
// Apply the fade volume and the regular volume to the sample
sample = sample * volume * StereoPair{m_fade_volume};
// This quantization method prevents accumulated error but does not do noise shaping.
sample.l += samples[0] - m_quantization_error.l;
samples[0] = MathUtil::SaturatingCast<s16>(std::lround(sample.l));
m_quantization_error.l = std::clamp(samples[0] - sample.l, -1.0f, 1.0f);
sample.r += samples[1] - m_quantization_error.r;
samples[1] = MathUtil::SaturatingCast<s16>(std::lround(sample.r));
m_quantization_error.r = std::clamp(samples[1] - sample.r, -1.0f, 1.0f);
samples += 2;
}
}
std::size_t Mixer::Mix(s16* samples, std::size_t num_samples)
{
if (!samples)
return 0;
memset(samples, 0, num_samples * 2 * sizeof(s16));
m_dma_mixer.Mix(samples, num_samples);
m_streaming_mixer.Mix(samples, num_samples);
for (std::size_t i = 0; i < m_wiimote_speaker_mixers.size(); ++i)
{
if (!m_config_wiimote_routing_enabled || !m_config_wiimote_output_enabled[i])
m_wiimote_speaker_mixers[i].Mix(samples, num_samples);
}
m_skylander_portal_mixer.Mix(samples, num_samples);
for (auto& mixer : m_gba_mixers)
mixer.Mix(samples, num_samples);
return num_samples;
}
std::size_t Mixer::MixSurround(float* samples, std::size_t num_samples)
{
if (!num_samples)
return 0;
memset(samples, 0, num_samples * SURROUND_CHANNELS * sizeof(float));
std::size_t const needed_frames =
m_surround_decoder.QueryFramesNeededForSurroundOutput(num_samples);
constexpr std::size_t max_samples = 0x8000;
ASSERT_MSG(AUDIO, needed_frames <= max_samples,
"needed_frames would overflow m_scratch_buffer: {} -> {} > {}", num_samples,
needed_frames, max_samples);
std::array<s16, max_samples> buffer;
std::size_t const available_frames = Mix(buffer.data(), static_cast<std::size_t>(needed_frames));
if (available_frames != needed_frames)
{
ERROR_LOG_FMT(AUDIO,
"Error decoding surround frames: needed {} frames for {} samples but got {}",
needed_frames, num_samples, available_frames);
return 0;
}
m_surround_decoder.PutFrames(buffer.data(), needed_frames);
m_surround_decoder.ReceiveFrames(samples, num_samples);
return num_samples;
}
void Mixer::MixerFifo::PushSamples(const s16* samples, std::size_t num_samples)
{
while (num_samples-- > 0)
{
const s16 l = m_little_endian ? samples[1] : Common::swap16(samples[1]);
const s16 r = m_little_endian ? samples[0] : Common::swap16(samples[0]);
samples += 2;
m_next_buffer[m_next_buffer_index] = StereoPair(l, r);
m_next_buffer_index = (m_next_buffer_index + 1) & GRANULE_MASK;
// The granules overlap by 50%, so we need to enqueue the
// next buffer every time we fill half of the samples.
if (m_next_buffer_index == 0 || m_next_buffer_index == m_next_buffer.size() / 2)
Enqueue();
}
}
void Mixer::PushSamples(const s16* samples, std::size_t num_samples)
{
if (IsOutputSampleRateValid())
{
m_dma_mixer.PushSamples(samples, num_samples);
}
if (m_log_dsp_audio)
{
const s32 sample_rate_divisor = m_dma_mixer.GetInputSampleRateDivisor();
auto const volume = m_dma_mixer.GetVolume();
m_wave_writer_dsp.AddStereoSamplesBE(samples, static_cast<u32>(num_samples),
sample_rate_divisor, volume.first, volume.second);
}
}
void Mixer::PushStreamingSamples(const s16* samples, std::size_t num_samples)
{
if (IsOutputSampleRateValid())
{
m_streaming_mixer.PushSamples(samples, num_samples);
}
if (m_log_dtk_audio)
{
const s32 sample_rate_divisor = m_streaming_mixer.GetInputSampleRateDivisor();
auto const volume = m_streaming_mixer.GetVolume();
m_wave_writer_dtk.AddStereoSamplesBE(samples, static_cast<u32>(num_samples),
sample_rate_divisor, volume.first, volume.second);
}
}
void Mixer::PushWiimoteSpeakerSamples(std::size_t wiimote_index, const s16* samples,
std::size_t num_samples, u32 sample_rate_divisor)
{
if (!IsOutputSampleRateValid() || wiimote_index >= m_wiimote_speaker_mixers.size())
return;
// Max 20 bytes/speaker report, may be 4-bit ADPCM so multiply by 2
static constexpr std::size_t MAX_SPEAKER_SAMPLES = 20 * 2;
std::array<s16, MAX_SPEAKER_SAMPLES * 2> samples_stereo;
ASSERT_MSG(AUDIO, num_samples <= MAX_SPEAKER_SAMPLES,
"num_samples would overflow samples_stereo: {} > {}", num_samples,
MAX_SPEAKER_SAMPLES);
if (num_samples <= MAX_SPEAKER_SAMPLES)
{
m_wiimote_speaker_mixers[wiimote_index].SetInputSampleRateDivisor(sample_rate_divisor);
for (std::size_t i = 0; i < num_samples; ++i)
{
samples_stereo[i * 2] = samples[i];
samples_stereo[i * 2 + 1] = samples[i];
}
m_wiimote_speaker_mixers[wiimote_index].PushSamples(samples_stereo.data(), num_samples);
}
}
std::size_t Mixer::MixWiimoteSpeaker(std::size_t wiimote_index, s16* samples,
std::size_t num_samples)
{
if (!samples || wiimote_index >= m_wiimote_speaker_mixers.size())
return 0;
memset(samples, 0, num_samples * 2 * sizeof(s16));
m_wiimote_speaker_mixers[wiimote_index].Mix(samples, num_samples);
return num_samples;
}
void Mixer::PushSkylanderPortalSamples(const u8* samples, std::size_t num_samples)
{
if (!IsOutputSampleRateValid())
return;
// Skylander samples are always supplied as 64 bytes, 32 x 16 bit samples
// The portal speaker is 1 channel, so duplicate and play as stereo audio
static constexpr std::size_t MAX_PORTAL_SPEAKER_SAMPLES = 32;
std::array<s16, MAX_PORTAL_SPEAKER_SAMPLES * 2> samples_stereo;
ASSERT_MSG(AUDIO, num_samples <= MAX_PORTAL_SPEAKER_SAMPLES,
"num_samples is not less or equal to 32: {} > {}", num_samples,
MAX_PORTAL_SPEAKER_SAMPLES);
if (num_samples <= MAX_PORTAL_SPEAKER_SAMPLES)
{
for (std::size_t i = 0; i < num_samples; ++i)
{
s16 const sample =
static_cast<u16>(samples[i * 2 + 1]) << 8 | static_cast<u16>(samples[i * 2]);
samples_stereo[i * 2] = sample;
samples_stereo[i * 2 + 1] = sample;
}
m_skylander_portal_mixer.PushSamples(samples_stereo.data(), num_samples);
}
}
void Mixer::PushGBASamples(std::size_t device_number, const s16* samples, std::size_t num_samples)
{
if (!IsOutputSampleRateValid())
return;
m_gba_mixers[device_number].PushSamples(samples, num_samples);
}
void Mixer::SetDMAInputSampleRateDivisor(u32 rate_divisor)
{
m_dma_mixer.SetInputSampleRateDivisor(rate_divisor);
}
void Mixer::SetStreamInputSampleRateDivisor(u32 rate_divisor)
{
m_streaming_mixer.SetInputSampleRateDivisor(rate_divisor);
}
void Mixer::SetGBAInputSampleRateDivisors(std::size_t device_number, u32 rate_divisor)
{
m_gba_mixers[device_number].SetInputSampleRateDivisor(rate_divisor);
}
void Mixer::SetStreamingVolume(u32 lvolume, u32 rvolume)
{
m_streaming_mixer.SetVolume(std::clamp<u32>(lvolume, 0x00, 0xff),
std::clamp<u32>(rvolume, 0x00, 0xff));
}
void Mixer::SetWiimoteSpeakerVolume(std::size_t wiimote_index, u32 lvolume, u32 rvolume)
{
if (wiimote_index < m_wiimote_speaker_mixers.size())
m_wiimote_speaker_mixers[wiimote_index].SetVolume(lvolume, rvolume);
}
void Mixer::SetGBAVolume(std::size_t device_number, u32 lvolume, u32 rvolume)
{
m_gba_mixers[device_number].SetVolume(lvolume, rvolume);
}
void Mixer::StartLogDTKAudio(const std::string& filename)
{
if (!m_log_dtk_audio)
{
bool const success =
m_wave_writer_dtk.Start(filename, m_streaming_mixer.GetInputSampleRateDivisor());
if (success)
{
m_log_dtk_audio = true;
m_wave_writer_dtk.SetSkipSilence(false);
NOTICE_LOG_FMT(AUDIO, "Starting DTK Audio logging");
}
else
{
m_wave_writer_dtk.Stop();
NOTICE_LOG_FMT(AUDIO, "Unable to start DTK Audio logging");
}
}
else
{
WARN_LOG_FMT(AUDIO, "DTK Audio logging has already been started");
}
}
void Mixer::StopLogDTKAudio()
{
if (m_log_dtk_audio)
{
m_log_dtk_audio = false;
m_wave_writer_dtk.Stop();
NOTICE_LOG_FMT(AUDIO, "Stopping DTK Audio logging");
}
else
{
WARN_LOG_FMT(AUDIO, "DTK Audio logging has already been stopped");
}
}
void Mixer::StartLogDSPAudio(const std::string& filename)
{
if (!m_log_dsp_audio)
{
bool const success = m_wave_writer_dsp.Start(filename, m_dma_mixer.GetInputSampleRateDivisor());
if (success)
{
m_log_dsp_audio = true;
m_wave_writer_dsp.SetSkipSilence(false);
NOTICE_LOG_FMT(AUDIO, "Starting DSP Audio logging");
}
else
{
m_wave_writer_dsp.Stop();
NOTICE_LOG_FMT(AUDIO, "Unable to start DSP Audio logging");
}
}
else
{
WARN_LOG_FMT(AUDIO, "DSP Audio logging has already been started");
}
}
void Mixer::StopLogDSPAudio()
{
if (m_log_dsp_audio)
{
m_log_dsp_audio = false;
m_wave_writer_dsp.Stop();
NOTICE_LOG_FMT(AUDIO, "Stopping DSP Audio logging");
}
else
{
WARN_LOG_FMT(AUDIO, "DSP Audio logging has already been stopped");
}
}
void Mixer::RefreshConfig()
{
m_config_emulation_speed = Config::Get(Config::MAIN_EMULATION_SPEED);
m_config_audio_preserve_pitch = Config::Get(Config::MAIN_AUDIO_PRESERVE_PITCH);
m_config_fill_audio_gaps = Config::Get(Config::MAIN_AUDIO_FILL_GAPS);
m_config_audio_buffer_ms = Config::Get(Config::MAIN_AUDIO_BUFFER_SIZE);
m_config_wiimote_routing_enabled = Config::Get(Config::MAIN_WIIMOTE_AUDIO_ROUTING_ENABLED);
for (std::size_t i = 0; i < m_config_wiimote_output_enabled.size(); ++i)
m_config_wiimote_output_enabled[i] = Config::Get(Config::MAIN_WIIMOTE_AUDIO_OUTPUT_ENABLED[i]);
}
void Mixer::MixerFifo::DoState(PointerWrap& p)
{
p.Do(m_input_sample_rate_divisor);
p.Do(m_LVolume);
p.Do(m_RVolume);
}
void Mixer::MixerFifo::SetInputSampleRateDivisor(u32 rate_divisor)
{
m_input_sample_rate_divisor = rate_divisor;
}
u32 Mixer::MixerFifo::GetInputSampleRateDivisor() const
{
return m_input_sample_rate_divisor;
}
void Mixer::MixerFifo::SetVolume(u32 lvolume, u32 rvolume)
{
m_LVolume.store(lvolume + (lvolume >> 7));
m_RVolume.store(rvolume + (rvolume >> 7));
}
std::pair<s32, s32> Mixer::MixerFifo::GetVolume() const
{
return std::make_pair(m_LVolume.load(), m_RVolume.load());
}
void Mixer::MixerFifo::Enqueue()
{
// import numpy as np
// import scipy.signal as signal
// window = np.convolve(np.ones(128), signal.windows.dpss(128 + 1, 4))
// window /= (window[:len(window) // 2] + window[len(window) // 2:]).max()
// elements = ", ".join([f"{x:.10f}f" for x in window])
// print(f'constexpr std::array<StereoPair, GRANULE_SIZE> GRANULE_WINDOW = {{ {elements}
// }};')
static constexpr std::array<StereoPair, GRANULE_SIZE> GRANULE_WINDOW = {
0.0000016272f, 0.0000050749f, 0.0000113187f, 0.0000216492f, 0.0000377350f, 0.0000616906f,
0.0000961509f, 0.0001443499f, 0.0002102045f, 0.0002984010f, 0.0004144844f, 0.0005649486f,
0.0007573262f, 0.0010002765f, 0.0013036694f, 0.0016786636f, 0.0021377783f, 0.0026949534f,
0.0033656000f, 0.0041666352f, 0.0051165029f, 0.0062351752f, 0.0075441359f, 0.0090663409f,
0.0108261579f, 0.0128492811f, 0.0151626215f, 0.0177941726f, 0.0207728499f, 0.0241283062f,
0.0278907219f, 0.0320905724f, 0.0367583739f, 0.0419244083f, 0.0476184323f, 0.0538693708f,
0.0607049996f, 0.0681516192f, 0.0762337261f, 0.0849736833f, 0.0943913952f, 0.1045039915f,
0.1153255250f, 0.1268666867f, 0.1391345431f, 0.1521323012f, 0.1658591025f, 0.1803098534f,
0.1954750915f, 0.2113408944f, 0.2278888303f, 0.2450959552f, 0.2629348550f, 0.2813737361f,
0.3003765625f, 0.3199032396f, 0.3399098438f, 0.3603488941f, 0.3811696664f, 0.4023185434f,
0.4237393998f, 0.4453740162f, 0.4671625177f, 0.4890438330f, 0.5109561670f, 0.5328374823f,
0.5546259838f, 0.5762606002f, 0.5976814566f, 0.6188303336f, 0.6396511059f, 0.6600901562f,
0.6800967604f, 0.6996234375f, 0.7186262639f, 0.7370651450f, 0.7549040448f, 0.7721111697f,
0.7886591056f, 0.8045249085f, 0.8196901466f, 0.8341408975f, 0.8478676988f, 0.8608654569f,
0.8731333133f, 0.8846744750f, 0.8954960085f, 0.9056086048f, 0.9150263167f, 0.9237662739f,
0.9318483808f, 0.9392950004f, 0.9461306292f, 0.9523815677f, 0.9580755917f, 0.9632416261f,
0.9679094276f, 0.9721092781f, 0.9758716938f, 0.9792271501f, 0.9822058274f, 0.9848373785f,
0.9871507189f, 0.9891738421f, 0.9909336591f, 0.9924558641f, 0.9937648248f, 0.9948834971f,
0.9958333648f, 0.9966344000f, 0.9973050466f, 0.9978622217f, 0.9983213364f, 0.9986963306f,
0.9989997235f, 0.9992426738f, 0.9994350514f, 0.9995855156f, 0.9997015990f, 0.9997897955f,
0.9998556501f, 0.9999038491f, 0.9999383094f, 0.9999622650f, 0.9999783508f, 0.9999886813f,
0.9999949251f, 0.9999983728f, 0.9999983728f, 0.9999949251f, 0.9999886813f, 0.9999783508f,
0.9999622650f, 0.9999383094f, 0.9999038491f, 0.9998556501f, 0.9997897955f, 0.9997015990f,
0.9995855156f, 0.9994350514f, 0.9992426738f, 0.9989997235f, 0.9986963306f, 0.9983213364f,
0.9978622217f, 0.9973050466f, 0.9966344000f, 0.9958333648f, 0.9948834971f, 0.9937648248f,
0.9924558641f, 0.9909336591f, 0.9891738421f, 0.9871507189f, 0.9848373785f, 0.9822058274f,
0.9792271501f, 0.9758716938f, 0.9721092781f, 0.9679094276f, 0.9632416261f, 0.9580755917f,
0.9523815677f, 0.9461306292f, 0.9392950004f, 0.9318483808f, 0.9237662739f, 0.9150263167f,
0.9056086048f, 0.8954960085f, 0.8846744750f, 0.8731333133f, 0.8608654569f, 0.8478676988f,
0.8341408975f, 0.8196901466f, 0.8045249085f, 0.7886591056f, 0.7721111697f, 0.7549040448f,
0.7370651450f, 0.7186262639f, 0.6996234375f, 0.6800967604f, 0.6600901562f, 0.6396511059f,
0.6188303336f, 0.5976814566f, 0.5762606002f, 0.5546259838f, 0.5328374823f, 0.5109561670f,
0.4890438330f, 0.4671625177f, 0.4453740162f, 0.4237393998f, 0.4023185434f, 0.3811696664f,
0.3603488941f, 0.3399098438f, 0.3199032396f, 0.3003765625f, 0.2813737361f, 0.2629348550f,
0.2450959552f, 0.2278888303f, 0.2113408944f, 0.1954750915f, 0.1803098534f, 0.1658591025f,
0.1521323012f, 0.1391345431f, 0.1268666867f, 0.1153255250f, 0.1045039915f, 0.0943913952f,
0.0849736833f, 0.0762337261f, 0.0681516192f, 0.0607049996f, 0.0538693708f, 0.0476184323f,
0.0419244083f, 0.0367583739f, 0.0320905724f, 0.0278907219f, 0.0241283062f, 0.0207728499f,
0.0177941726f, 0.0151626215f, 0.0128492811f, 0.0108261579f, 0.0090663409f, 0.0075441359f,
0.0062351752f, 0.0051165029f, 0.0041666352f, 0.0033656000f, 0.0026949534f, 0.0021377783f,
0.0016786636f, 0.0013036694f, 0.0010002765f, 0.0007573262f, 0.0005649486f, 0.0004144844f,
0.0002984010f, 0.0002102045f, 0.0001443499f, 0.0000961509f, 0.0000616906f, 0.0000377350f,
0.0000216492f, 0.0000113187f, 0.0000050749f, 0.0000016272f};
std::size_t const head = m_queue_head.load(std::memory_order_acquire);
// Check if we run out of space in the circular queue. (rare)
std::size_t const next_head = (head + 1) & GRANULE_QUEUE_MASK;
if (next_head == m_queue_tail.load(std::memory_order_acquire))
{
WARN_LOG_FMT(AUDIO,
"Granule Queue has completely filled and audio samples are being dropped. "
"This should not happen unless the audio backend has stopped requesting audio.");
return;
}
// By preconstructing the granule window, we have the best chance of
// the compiler optimizing this loop using SIMD instructions.
const std::size_t start_index = m_next_buffer_index;
for (std::size_t i = 0; i < GRANULE_SIZE; ++i)
m_queue[head][i] = m_next_buffer[(i + start_index) & GRANULE_MASK] * GRANULE_WINDOW[i];
m_queue_head.store(next_head, std::memory_order_release);
m_queue_fading.store(false, std::memory_order_relaxed);
m_queue_looping.store(false, std::memory_order_relaxed);
}
bool Mixer::MixerFifo::Dequeue(Granule* granule)
{
const std::size_t granule_queue_size = m_granule_queue_size.load(std::memory_order_relaxed);
const std::size_t head = m_queue_head.load(std::memory_order_acquire);
std::size_t tail = m_queue_tail.load(std::memory_order_acquire);
// Checks to see if the queue has gotten too long.
if (granule_queue_size < ((head - tail) & GRANULE_QUEUE_MASK))
{
// Jump the playhead to half the queue size behind the head.
const std::size_t gap = (granule_queue_size >> 1) + 1;
tail = (head - gap) & GRANULE_QUEUE_MASK;
}
// Checks to see if the queue is empty.
std::size_t next_tail = (tail + 1) & GRANULE_QUEUE_MASK;
if (next_tail == head)
{
// Only fill gaps when running to prevent stutter on pause.
const bool is_running = Core::GetState(Core::System::GetInstance()) == Core::State::Running;
if (m_mixer->m_config_fill_audio_gaps && is_running)
{
// Jump the playhead to half the queue size behind the head.
// This provides smoother audio playback than suddenly stopping.
const std::size_t gap = std::max<std::size_t>(2, granule_queue_size >> 1) - 1;
next_tail = (head - gap) & GRANULE_QUEUE_MASK;
bool looping = m_queue_looping.load(std::memory_order_relaxed);
m_queue_fading.store(looping, std::memory_order_relaxed);
m_queue_looping.store(true, std::memory_order_relaxed);
}
else
{
std::fill(granule->begin(), granule->end(), StereoPair{0.0f, 0.0f});
m_queue_fading.store(false, std::memory_order_relaxed);
m_queue_looping.store(false, std::memory_order_relaxed);
return false;
}
}
*granule = m_queue[tail];
m_queue_tail.store(next_tail, std::memory_order_release);
return m_queue_fading.load(std::memory_order_relaxed);
}