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Otherwise, valid control names like "Cursor X+" would be incorrectly tokenized as "`Cursor` `X` +", causing the parser to first abort trying to find a control named `Cursor` rather than aborting with invalid syntax on the bad binop. We could also do this by resolving devices lazily, but since simple control name bindings are going to be 90% of usecases, just look for these first. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinWX | ||
| InputCommon | ||
| VideoCommon | ||
| CMakeLists.txt | ||