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This makes it possible to use enums as the config type.
Default values are now clearer and there's no need for casts
when calling Config::Get/Set anymore.
In order to add support for enums, the common code was updated to
handle enums by using the underlying type when loading/saving settings.
A copy constructor is also provided for conversions from
`ConfigInfo<Enum>` to `ConfigInfo<underlying_type<Enum>>`
so that enum settings can still easily work with code that doesn't care
about the actual enum values (like Graphics{Choice,Radio} in DolphinQt2
which only treat the setting as an integer).
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|---|---|---|
| .. | ||
| AdvancedWidget.cpp | ||
| AdvancedWidget.h | ||
| EnhancementsWidget.cpp | ||
| EnhancementsWidget.h | ||
| GeneralWidget.cpp | ||
| GeneralWidget.h | ||
| GraphicsBool.cpp | ||
| GraphicsBool.h | ||
| GraphicsChoice.cpp | ||
| GraphicsChoice.h | ||
| GraphicsRadio.cpp | ||
| GraphicsRadio.h | ||
| GraphicsSlider.cpp | ||
| GraphicsSlider.h | ||
| GraphicsWidget.cpp | ||
| GraphicsWidget.h | ||
| GraphicsWindow.cpp | ||
| GraphicsWindow.h | ||
| HacksWidget.cpp | ||
| HacksWidget.h | ||
| SoftwareRendererWidget.cpp | ||
| SoftwareRendererWidget.h | ||